Pokemon TCG Online |
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General information | |
Platform | PC, Mac, Tablets, Mobile |
Developed by | Electrified Games Plexipixel & Inversoft |
Published by | The Pokémon Company |
Players |
1-2 |
Generation | IV/V and VI |
Release dates | |
Australia | March 24th, 2011 |
Europe | March 24th, 2011 |
Japan | March 24th, 2011 |
United States | March 24th, 2011 |
The Pokemon TCG Online is a free to play downloadable MMOTCG version of the Pokémon Trading Card Game, where players can test their skills in solo modes or in multiplayer modes against each other. They can form powerful decks by collecting cards through various methods and reward systems.
The game offers a great experience for both experienced players and rookies. It starts out with a tutorial where all the game basic mechanics are demonstrated, in a simple and effective way, while also giving the more experienced players the ability to bypass the tutorial by disabling the "New User Experience" option. Pokémon Trading Card Game Online (Pokémon TCGO) features many fun mechanics and event systems, while featuring cards from the most recent Pokémon generations. The game receives several updates on a yearly basis, introducing new features and cards.
Gameplay & Features
Basic Game Mechanics
Battle Mechanics
At the start of the battle, a coin will be flipped and the player that guesses the right side of the coin decides who plays first. Both player's Decks are then shuffled and both of them draw 7 cards. If a player has a Basic Pokémon in their Hand, they'll put it facedown as their Active Pokémon, with the ability to put the other Basic Pokémon they have facedown too, on the Bench Area. Each player then puts the top 6 cards of their decks as Prize Cards, that an enemy can acquire after defeating their Pokémon. Players then flip their Active Pokémon face up and the battle starts. Each turn has 3 basic phases they are, the Draw Phase, the Action Phase and the Attack Phase.- Draw Phase: During the draw phase, the players draw a card from their deck. If a player is out of cards during this phase and have no cards to draw, they automatically lose.
- Action Phase: During this phase the player can perform a wide range of actions, in any order they want, including :
- Evolving Pokémon.
- Replacing the Active Pokémon (Only one Pokémon can retreat during a turn).
- Put an Energy on a Pokémon (Only one per turn).
- Placing Pokémon Cards on the Bench.
- Use Abilities.
- Play Trainer Cards (Item Cards can be used several times per turn, while Stadium and Supporter Cards can only be used once).
- Attack Phase: During this phase the player picks what attack their Pokémon will use, to inflict damage to the enemy Pokémon. After the attack, they end their Turn and the enemy Players gets theirs.
Card Types
There are 3 Card Types in game, Pokémon Cards, Energy Cards and Trainer Cards.- Pokémon Cards: They mainly contain Basic Pokémon, Stage 1 Pokémon and Stage 2 Pokémon Cards. The Cards from Stage 1 and 2 are Evolution Cards, featuring Pokémon with the ability to evolve into stronger and more powerful ones.
- Energy Cards: In order that a Pokémon attacks, the player needs first to put Energy Cards on them, matching the energy types displayed on the Pokémon's attack move. For example, to use the Flamethrower attack, available on some Fire Pokémon and requiring 2 Fire Energies and 1 Colorless Energy, the player may use 3 Fire Energies, 2 Fire Energy and 1 Colorless Energy or 2 Fire Energy and 1 Energy from any other element as Water or Grass, since the Colorless Energies can be replaced by any element. There are 11 Energy Types, each having attacks with unique features.
Energy Types and their attack descriptions | |
Energy Type | Attack Description |
Grass | Grass-Type attacks might poison the enemy Pokémon or Heal the Pokémon using them |
Fire | Fire-Type attacks inflict a lot of damage and may cause the enemy Pokémon to be Burned. These attacks have a cooldown |
Psychic | Psychic-Type attacks may inflict harmful status effects on opponents including Poison, Sleep and Confusion. |
Water | Water-Type attacks offer the possibility to switch the opponent Pokémon around |
Lightning | Lightning-Type attacks can bring back discarded Energy Cards and apply Paralysis to enemy Pokémon |
Dragon | Dragon-Type attacks are devastating but they require two Energy Types to be used |
Darkness | Darkness-Type attacks may cause the enemy to discard random cards from their hand |
Fighting | Fighting-Type attacks use the coin feature, which is a risky process, allowing the player's Pokémon to do extra hits or receive damage |
Fairy | Fairy-Type attacks have a chance to make enemy attacks less effective |
Metal | Metal-Type attacks make the player's Pokémon more resisting to enemy attacks |
Colorless | Colorless-Type attacks have a wide range of effects |
- Trainer Cards: These fall under three subcategories, Supporter Cards, Stadium Cards and Items Cards. Supporter Cards allow the player to trigger an action such as card draw. Stadium Cards, are cards that affect the Pokémon on the battlefield, with different effects, such as healing a specific type of Pokémon. As for Item Cards, they also trigger several effects, like healing a Pokémon or removing a harmful status from them.
Winning a battle or a match
In order to win a battle, the player has to fulfill one of the following conditions :- Defeat all the Pokémon the enemy Player has.
- Make the enemy player run out of cards.
- Earn all the Prize Cards of the enemy player. There are 6 Prize Cards in total, on each side. One to Two Prize Cards can be earned after defeating an Enemy Pokémon.
Deck Formats
Theme Decks
This play type allows only the use of pre-constructed Theme Decks. At the start of the game, the player will be given around six free Theme decks at the start of the game, and will have to unlock more through the Shop using Trainer Tokens or Gems. Furthermore, if the player uses the same Theme Deck to beat 12 Trainers in the Trainer Challenge Mode they'll earn a free 10-Card Booster Pack once for each Theme Deck. If they beat all the 36 Trainers of the Trainer Challenge Mode with the same deck they'll earn 1 Trainer Token, once for each Theme Deck. There are three sub types of Theme decks and they are as follow:- Non-Exclusive Theme Decks: They are decks from the Black & White expansion and can only unlocked through redeeming special codes in game and the player may only have one copy of them, per account, while it is possible to have several copies of other Theme Decks.
- Online-Exclusive Theme Decks: These decks include the XY Basic Blue, Green and Red decks, which are unlocked by defeating 7 Trainers in the Trainer Challenge Mode. The XY Basic Yellow Theme deck is unlocked once the final Tutorials are complete. Few Decks, which belong to this category, cannot be used in Trainer Challenge Mode like the Mental Might Deck and the Rallying Cry one.
- Rotated Online-Exclusive Theme Decks: These Decks include the old classic Basic Blue, Green, Red, Yellow and Orange, the BW Basic Blue, Green and Red, and the Power Relay Deck. Most of these are no longer obtainable but they can still be used by the players who already have them.
Additional preset / theme decks can be purchased using ingame currency from the in-game shop.
Standard Decks
These Decks can contain only the authorized cards used in the official plays and events of Standard Format. As many expansions are released each year, many new cards get rotated in and out of the allowed cards list, and consequently the Standard Decks.Expanded Decks
The Expanded Decks sub-type is similar to the Standard Decks, with a wider range of authorized cards that can be used in the Expanded Format. Several new cards get added to the Expanded Decks' usable cards list, as many others get banned.Unlimited Decks
As its name suggests this sub-type, that was removed in March 2016, would allow the use of all the cards in game, creating devastating and over powered Decks.Legacy Decks
Only Decks from Black and White, along with HeartGold and SoulSilver, can be used in this play type. Since HeartGold and SoulSilver cards may create very powerful and unbalanced Decks, if combined with the right cards from the other expansions, this play type was introduced to counter that, while allowing players to still enjoy using the cards from the HG and SS expansion.Game Modes
Trainer Challenge Mode
It's a solo mode where players can only use Theme Decks, to battle different AI controlled Trainers. The Theme Decks that can be used include the basic free ones, those bought by the player from the Shop and the Theme Decks unlocked through Tutorials. There are mainly three Leagues, within the Trainer Challenge mode : The Gold League, the Platinum League and the City Championship. The Player will start out in the Gold League, where they have to defeat all the 12 Trainers, in order to advance to the Platinum League. Moving up to the City Championship, will require repeating the same process with the Platinum League. Since the Leagues function within a ladder system, the player will unlock a new Trainer to battle once at a time, as they can only be accessed after the player defeats the available one preceding them. Unlike other games, no penalties are applied when the player loses against one of the AI and they even get, while scoring a win on the other hand, is very rewarding. Each time the player defeats an opponent, they will earn Trainer Challenge Points with that specific one. Earning enough points by battling the same Trainer many times, will unlock a star under the Trainer's picture. Up to 4 stars can be gained for each trainer, with every star unlocking rewards that increase in value, as the number of stars increases. The rewards can be earned only once per Trainer.
Star | Number of points needed | Rewards |
First Star | 1,000 | 1 Trainer Token |
Second Star | 5,000 | 3 Trainer Token |
Third Star | 14,000 | 10 Trainer Token |
Fourth Star | 30,000 | 10 Card Booster Pack and 1 non-tradable |
One must note that losing against one of the AI does also grant a very small amount of points, but it's irrelevant compared to the amount gained through winning. This amount whether be it a win or a loss, is affected by the difficulty set for the league, which the player can alter from "Easy" to "Medium" or to "Hard". The harder the difficulty is set, the more points the player can earn. The Easy setting will keep the points earned as they are. The Medium setting will multiply all the points earned by two, while the Hard setting will multiply them by three.
Versus Mode
It is a multiplayer mode, where the player will face another random online player, after selecting a play type from the four Deck Formats. Whether they win or lose, both players will earn 1 Trainer Token and a free Bonus Wheel Spin. If the player wins against another, who had more advantages over them(the advantage is determined by the game, as being a more experienced player with a lot of matches played), they'll earn 2 extra Trainer Tokens. Moreover, scoring a win will earn the player 10 Versus Points, and an extra 5 points if they win against a player who had the advantage.Winning several consecutive games will trigger the streak rewards. If the player loses, they'll earn 1 Versus Point for each prize card they earned during the duel. The Versus Pont will be added to the player's points in the Versus Ladder. Within the course of 21 days, the players have to earn as much Versus Points as they can, since these points unlock many valuable prices and advance them further on the Versus Ladder, which will reset after the 21 have passed, resetting the rewards all along.
Versus Mode Win Streak Rewards | |
Win 2 consecutive games | Earn 5 extra Versus Points |
Win 3 consecutive games | Earn 10 extra Versus Points |
Win 4 consecutive games | Earn 15 extra Versus Points |
Win 5 or more consecutive games | Earn 20 extra Versus Points each time |
Versus Ladder Rewards and their requirements | ||
Reward number on the Ladder | Versus Points needed to unlock the reward | The reward |
1 | 10 | 25 Trainer Tokens |
2 | 30 | 1 Uncommon Chest |
3 | 50 | 2 Pokémon Cards |
4 | 70 | 50 Trainer Tokens |
5 | 100 | 1 Event Ticket |
6 | 130 | 2 to 3 Pokémon Cards |
7 | 170 | 1 10-Card Booster Pack of the latest expansion |
8 | 210 | 1 Pokémon-Ex Card |
9 | 270 | 4 Uncommon Chests |
10 | 330 | 100 Trainer Token |
11 | 410 | 2 to 3 Pokémon Cards |
12 | 490 | 5 Event Tickets |
13 | 590 | 225 Trainer Tokens |
14 | 690 | 1 Pokémon-Ex Card |
15 | 820 | 1 Holo Treasure Chest |
16 | 980 | 3 10-Card Booster Pack of the latest expansion |
17 | 1170 | 10 Event Tickets |
18 | 1400 | 600 Trainer Tokens |
19 | 1670 | 5 10-Card Booster Pack of the latest expansion |
20 | 2000 | 1 Holofoil Trainer Card |
The Cards earner on the Versus Ladder change each time it resets, and these are the cards that were available so far:
Cards earned in the Versus Ladder and the time they were available | ||||||
Cards related to First Evolution Rank | Pokémon Cards of the Second Evolution Rank | Pokémon Cards of the Third Evolution Rank | Pokémon-Ex Card | Holofoil Trainer Card | Card Type | Time the Card was / is available |
Accelgor / Shelmet | Caterpie / Metapod / Butterfree | Seedot / Nuzleaf / Shiftry | Venusaur | Pokémon Fan Club | Grass | July 14 - August 7 in 2015 |
Barboach / Whiscash | Poliwag / Poliwhirl / Politoed | Froakie / Frogadier / Greninja | Blastoise | Archie's Ace in the Hole | Water | August 7 - August 28 in 2015 |
Ponyta / Rapidash | Fletchlin / Fletchinder / Talonflame | Fennekin / Braixen / Delphox | Charizard | Pokémon Center Lady | Fire | August 28 - September 18 in 2015 |
Pancham / Pangoro | Sandile / Krokorok / Krookodile | Zorus / Zoroark | Yveltal | Lysandre | Darkness | September 18 - October 9 in 2015 |
Clefairy / Clefable | Spritzee / Aromatisse(non-holo) | Flabébé / Floette / Florges | Xerneas | Battle Reporter | Fairy | October 9 - October 30 in 2015 |
Diglett / Dugtrio | Timburr / Gurdurr / Conkledurr | Machop / Machoke /Machamp(non-holo) | Lucario | Korrina | Fighting | October 30 - November 20 in 2015 |
Amaura / Aurorus | Tyrunt / Tyrantrum | Slakoth / Vigoroth / Slaking | Kangaskhan | Fossil Researcher | Colorless | November 20 - December 11 in 2015 |
Voltorb / Electrode | Shinix / Luxio / Luxray | Helioptile / Heliolisk(non-holo) | Manectric | Xerosic | Lightning | December 11 - January 1 in 2015/2016 |
Shelmet / Accelgor | Trapinch / Vibrava / Flygon | Deino / Zweilous / Hydreigon | Dragonite | AZ | Dragon | January 1 - 22 January in 2016 |
Pineco / Forretress | Bronzor / Bronzong | Honedge / Doublade / Aegislash(reverse holo) | Dialga | Professor Birch's Observations | Metal | January 22 - February 12 in 2016 |
Munna / Musharna | Trubbish / Garbodor | Duskull / Dusclope / Dusknoir | Mew | Ghetsis | Psychic | February 12 - March 4 in 2016 |
Nincada / Ninjask | Hoppip / Skiploom / Jumpluff | Snivy / Servine / Serperior | Celebi | N | Grass | March 4 - March 25 in 2016 |
Bronzor / Bronzong | Aron / Lairon / Aggron | Klink / Klang / Klinklag | Jirachi | Bianca | Metal | March 25 - April 15 in 2016 |
Swirlix / Slurpuff | Flabébé / Floette / Florges | Togepi / Togetic / Togekiss | Florges | Teammates | Fairy | April 15 - May 6 in 2016 |
Minccino / Cinccino | Eevee / Umbreon | Deino / Zweilous / Hydreigon | Darkrai | Cheren | Darkness | May 6 - May 27 in 2016 |
Manaphy | Vanillite / Vanillish / Vanlilluxe | Oshawott / Dewott / Samurott | Kyurem | Professor Juniper | Water | May 27 - June 17 in 2016 |
Mienfoo / Mienshao | Meditite / Medicham | Rhyhorn / Rhydon / Rhyperior | Groudon | Maxie's Hidden Ball Trick | Fighting | June 17 - July 7 in 2016 |
Foonguss / Amoonguss | Sewaddle / Swadloon / Leavanny | Oddish / Gloom / Vileplume(reverse holo) | Shaymin | Skyla | Grass | July 7 - July 28 in 2016 |
Electrike / Manectric | Electabuzz / Electivire | Tynamo / Eelektrik / Eelktross | Emolga | Wally | Lightning | July 28 - August 18 in 2016 |
Eevee / Flareon | Growlithe / Arcanine | Tepig / Pignite / Embroar | Victini | Iris | Fire | August 18 - September 8 in 2016 |
Bidoof / Bibarel | Swablu / Altaria | Porygon / Porygon2 / Porygon-Z | Rayquaza | Winona | Colorless | September 8 - September 29 in 2016 |
Slowpoke / Slowbro | Magikarp / Gyarados | Squirtle / Wartortle / Blastoise | Keldeo | N | Water | September 29 - October 20 in 2016 |
2 Teammates | Gothita / Gothorita / Gothitelle | Duskull / Dusclops / Dusknoir | Toxicroak | Pokémon Fan Club | Psychic | October 20 - November 10 in 2016 |
Petilil - Lilligant | Foongus / Amoonguss | Bulbasaur / Ivysaur / Venusaur | Genesect | Ghetsis | Grass | November 10 - December 1 in 2016 |
2 Rare Candy | Litwick / Lampent / Chandelure | Ralts / Kirlia / Gardevoir | Meloetta | Lysandre | Psychic | December 1 - December 22 in 2016 |
Eevee / Flareon | Vulpix / Ninetales | Torchic / Combusken / Blaziken | Camerupt | Pokémon Center Lady | Fire | December 22 - January 12 in 2016/2017 |
Phanpy / Donphan | Plume Fossil / Archen / Archeops | Machop / Machoke / Machamp | Landorus | Battle Reporter | Fighting | January 12 - February 3 in 2017 |
2 Max Elixir | Pancham / Pangoro | Zorua / Zoroark | Darkrai | Brigette | Darkness | February 3 - February 24 in 2017 |
Eevee / Jolteon | Voltorb / Electrode | Pikachu / Raichu | Thundurus | Colress | Lightning | February 24 - March 17 in 2017 |
2 Puzzle of Time | Dratini / Dragonair / Dragonite | Trapinch / Vibrava / Flygon(reverse holo) | Latios | Giovanni's Scheme | Dragon | March 17 - April 7 in 2017 |
2 Ultra Ball | Zubat / Golbat / Crobat | Duskull / Dusclops / Dusknoir | Hoopa | N | Psychic | April 7 - May 1 in 2017 |
2 VS Seeker | Goomy / Sliggoo / Goodra | Deino / Zweilous / Hydreigon | Giratina | Professor Juniper | Dragon | May 1 - May 22 in 2017 |
2 Trainer's Mail | Poliwag / Poliwhirl / Politoed | Mudkip / Marshtomp / Swampert | Seismitoad | Lysandre | Water | May 22 - June 12 in 2017 |
2 Float Stone | Rhyhorn / Rhydon / Rhyperior | Swinub / Piloswine / Mamoswine | Zygarde | Steven | Fighting | June 12 - July 3 in 2017 |
2 Battle Compressor | Nidoran(female) / Nidorina / Nidoqueen | Litwick / Lampent / Chandelure | Alakazam | Team Rocket's Handiwork | Psychic | July 3 - July 24 in 2017 |
2 Acro Bike | Fletchling / Fletchinder / Talonflame | Piplup / Prinplup / Empoleon | Volcanion | Teammates | Fire / Water | July 24 - August 14 in 2017 |
2 Enhanced Hammer | Doduo / Dodrio | Fletchling / Fletchinder / Talonflame | Lugia | Pokémon Ranger | Colorless | August 14 - September 4 in 2017 |
2 Exp Share | Roselia / Roserade | Sewaddle / Swadloon / Leavanny | Virizion | Bianca | Grass | September 4 - September 25 in 2017 |
Tournament Mode
Also referred to as "Event Mode", it is a player versus player mode, where players face each other in an 8 man elimination Tournaments using Theme, Standard, Expanded or Legacy Decks. To join a Tournament queue, the player has to pay either 89 Trainer Tokens, or 4, 6, 8 or 24 Event Ticket, depending on the Tournament. Once the player joins a queue, they have to wait till 8 players have joined, then, the Tournament battles will start. If the player wins the first battle, they can advance to the semi-finals and then to the finals. Afterwards, and once the Tournament is over, they'll receive certain rewards, depending on their progress within the Tournament and the currency they used to participate (Trainer Tokens or Event Tickets). Usually, one of the Tournaments will be using a specific Deck Formats and will need the players to pay in Trainer Tokens, while there will be three other Tournaments for each of the other Deck Types, which require an Event Ticket entrance fee. Which Deck Format requires which currency is changed every week. During the week, the Event Ticket fee for the Tournaments will be either 4 or 8. But during the week-end, the possibility to pay 6 and 24 tickets gets unlocked, along with the special Tournaments.
Event (Tournament) Mode Rewards | ||||
Currency Paid | 1st Place Reward | 2nd Place Reward | 3rd - 4th Place Reward | 5th - 8th Place Reward |
89 Trainer Token | 3 Event Tickets | 2 Event Tickets | 1 Event Ticket | 12 Trainer Tokens |
4 Event Tickets | 2 Booster Packs from the current expansion and 1 random Booster Pack | 1 Booster Pack from the current expansion and 1 random Booster Pack | 1 random Booster Pack | 1 Uncommon Chest |
8 Event Tickets | 4 Booster Packs from the current expansion and 2 random Booster Pack | 2 Booster Packs from the current expansion and 2 random Booster Pack | 2 random Booster Packs | 1 Uncommon Chest |
6 Event Tickets (Weekend) | 2 Booster Packs from the current expansion, 2 random Booster Pack and 3 Uncommon Chests | 2 Booster Packs from the current expansion, 1 random Booster Pack and 1 Uncommon Chest | 1 random Booster Pack and 1 Uncommon Chest | 1 Uncommon Chest and 25 Trainer Tokens |
8 Event Tickets (Weekend) | 6 Boosters Packs from the current expansion | 4 Booster Packs from the current expansion | 2 Booster Packs from the current expansion | 1 Uncommon Chest |
24 Event Tickets (Weekend) | Will vary each week |
Quick Match
Within the Quick Match Mode, players will be using random Theme Decks to face random online players. This mode doesn't affect the player's progress in other modes or any gameplay features.Tutorial Mode
Many Tutorials are presented here, offering the player all the guidance needed and teaching them the game mechanics and features. As the game starts, the player is automatically put through a tutorial within the Trainer Challenge Mode, (which can be bypassed through the option menu, as previously stated) where they will be welcomed by Professor Holly in a Game Store, decorated with bookshelves and various items. Professor Holly will teach the player the game mechanics, by making them face several opponents consequently.The opponents are as follow : Zach, Ella, Calvin, Ali and Otis. Defeating Otis, will grant the player a special card along with a booster pack. Additionally, if the player logs in using their Pokémon Trainer Club account, they'll be presented with five new additional tutorials after defeating, Zach and Ella. These tutorials will teach the player about Special Conditions like Paralysis or Poison, instead of the beginner game mechanics. They will also reward the player with 25 Trainer Token per tutorial complete, and a final reward of 1 non tradable card and 1 10-Card Booster Pack, once all the tutorials are complete.
Friend Battle
This mode allows players to battle players from their friend list, by tapping the head icon next to their friend's name in the list, which will issue a challenge request. This mode has no effect on other gameplay features.Play Testing
It allows the player to pick any Deck they want and test it out against one of the AI trainers from Trainer Challenge. This of course, will have no effect on the player's progress in the Trainer Challenge Mode, nor any other mode.Challenges
These challenges are like quests that require the player to complete a certain task, and they come under the form of Daily Challenges and Special Challenges. Each Challenge is related to a Pokémon-Type and completing Challenges will earn the player Experience Points in their respective Pokémon-Type. The acquired experience helps the player advance in the Pokémon-Type Level, with each level unlocking a specific feature. To reach level 1 which unlocks Pokémon-Type themed Coins, the player needs 5 exp points. Level 2 requires 10 exp points and unlocks Card Sleeves. As for the level 3, which is the final level for the Pokémon-Types, it requires 20 exp points and unlocks Deck Boxes. Each time the player levels up in a Pokémon-Type they gain 1 level in their own Player's Level. As the Player's Level increases, they'll be able to choose between up to 3 three Challenges daily, but they can only select one.They'll also be able to store up to 3 Challenges, at high levels, as the opposite of a low level player who can only have one challenge a day and will acquire a new one, only if they complete or abandon that one challenge. One should note that the four first Challenges the player gets, as they start playing, cannot be abandoned, and must be completed. Furthermore, some Challenges are rarer than others, with lower chances of popping out when the player logs in, and the rare the Challenge, the better the reward.
The First Four Challenges (cannot be abandoned) | ||||
Name of the Challenge | Game Mode it is completed in | Task required | Experience Points awarded | Rewards |
Diving In | No specification | Use a Theme Deck containing Water Pokémon to win a match | 2 Water exp points | 25 Trainer Tokens |
Burning Attack | No specification | Use a Theme Deck containing Fire Pokémon to win a match | 2 Fire exp points | 25 Trainer Tokens |
... | No specification | Use a Theme Deck containing Grass Pokémon to win a match | 2 Grass exp points | 25 Trainer Tokens |
Mighty Mind | Tournament Mode or Random Battle | Use Psychic Pokémon to defeat 2 enemy Pokémon | 2 Psychic exp points | 5-Card Booster Pack |
When you log in you'll be presented with a dialog like this one letting you know what daily challenge you've been assigned + the rewards and XP.
Daily Challenges that appear to players from the levels 0 to 5 | |||||
Name of the Challenge | Challenge Rarity | Game Mode it is completed in | Task required | Experience Points awarded | Rewards |
Seeds of Destruction | Common | No specification | Use Grass Pokémon to inflict 500 damage to enemy Pokémon | 1 Grass exp point | 25 Trainer Tokens |
Combustion | Common | No specification | Use Fire Pokémon to inflict 500 damage to enemy Pokémon | 1 Fire exp point | 25 Trainer Tokens |
Mind Games | Common | Tournament Mode or Random Battle | Use Psychic Pokémon to inflict 500 damage to enemy Pokémon | 1 Psychic exp point | 25 Trainer Tokens |
Little Splash | Common | No specification | Use Water Pokémon to inflict 500 damage to enemy Pokémon | 1 Water exp point | 25 Trainer Tokens |
Planting Seeds | Uncommon | No specification | Use 5 Grass Evolution Cards | 2 Grass exp Points | 50 Trainer Tokens |
Smoldering | Uncommon | No specification | Use 5 Fire Evolution Cards | 2 Fire exp points | 50 Trainer Tokens |
Psy Awakening | Uncommon | Tournament Mode or Random Battle | Use 5 Psychic Evolution Cards | 2 Psychic exp points | 50 Trainers Tokens |
Narrow Stream | Uncommon | No specification | Use 5 Water Evolution Cards | 2 Water exp points | 50 Trainer Tokens |
Splinter | Rare | No specification | Use Grass Pokémon to defeat 5 enemy Pokémon | 3 Grass exp points | 10-Card or 5-Card Booster Pack |
Embers | Rare | No specification | Use Fire Pokémon to defeat 5 enemy Pokémon | 3 Fire exp points | 10-Card or 5-Card Booster Pack |
Brain Drain | Rare | Tournament Battle or Random Battle | Use Psychic Pokémon to defeat 5 enemy Pokémon | 3 Psychic exp points | 10-Card or 5-Card Booster Pack |
Undertow | Rare | No specification | Use Water Pokémon to defeat 5 enemy Pokémon | 3 Water exp points | 10-Card or 5-Card Booster Pack |
Daily Challenges that appear to players from the levels 6 to 15 | |||||
Name of the Challenge | Challenge Rarity | Game Mode it is completed in | Task required | Experience Points awarded | Rewards |
Dangerous Spores | Common | Tournament Mode or Random Battle | Use Grass Pokémon to inflict 750 damage to enemy Pokémon | 1 Grass exp point | 30 Trainer Tokens |
Incineration | Common | Tournament Mode or Random Battle | Use Fire Pokémon to inflict 750 damage to enemy Pokémon | 1 Fire exp point | 30 Trainer Tokens |
Bad Dreams | Common | Tournament Mode or Random Battle | Use Psychic Pokémon to inflict 750 damage to enemy Pokémon | 1 Psychic exp point | 30 Trainer Tokens |
Tidal Wave | Common | Tournament Mode or Random Battle | Use Water Pokémon to inflict 750 damage to enemy Pokémon | 1 Water exp point | 30 Trainer Tokens |
Powerful Jolt | Common | Tournament Mode or Random Battle | Use Lightning Pokémon to inflict 750 damage to enemy Pokémon | 1 Lightning exp point | 30 Trainer Tokens |
Sharp Claws | Common | Tournament Mode or Random Battle | Use Dragon Pokémon to inflict 750 damage to enemy Pokémon | 1 Dragon exp point | 30 Trainer Tokens |
Shadow Strike | Common | Tournament Mode or Random Battle | Use Darkness Pokémon to inflict 750 damage to enemy Pokémon | 1 Darkness exp point | 30 Trainer Tokens |
Roundhouse Kick | Common | Tournament Mode or Random Battle | Use Fighting Pokémon to inflict 750 damage to enemy Pokémon | 1 Fighting exp point | 30 Trainer Tokens |
Pixie Punch | Common | Tournament Mode or Random Battle | Use Fairy Pokémon to inflict 750 damage to enemy Pokémon | 1 Fairy exp point | 30 Trainer Tokens |
Iron Crash | Common | Tournament Mode or Random Battle | Use Metal Pokémon to inflict 750 damage to enemy Pokémon | 1 Metal exp point | 30 Trainer Tokens |
Taking Root | Uncommon | Tournament Mode or Random Battle | Use Grass 7 Evolution Cards | 2 Grass exp points | 55 Trainer Tokens |
Burning Bright | Uncommon | Tournament Mode or Random Battle | Use Fire 7 Evolution Cards | 2 Fire exp points | 55 Trainer Tokens |
Phantom Power | Uncommon | Tournament Mode or Random Battle | Use Psychic 7 Evolution Cards | 2 Psychic exp points | 55 Trainer Tokens |
Rising Tides | Uncommon | Tournament Mode or Random Battle | Use Water 7 Evolution Cards | 2 Water exp points | 55 Trainer Tokens |
High Voltage | Uncommon | Tournament Mode or Random Battle | Use Lightning 7 Evolution Cards | 2 Lightning exp points | 55 Trainer Tokens |
Learning to Fly | Uncommon | Tournament Mode or Random Battle | Use Dragon 7 Evolution Cards | 2 Dragon exp points | 55 Trainer Tokens |
Total Eclipse | Uncommon | Tournament Mode or Random Battle | Use Darkness 7 Evolution Cards | 2 Darkness exp points | 55 Trainer Tokens |
Training Hard | Uncommon | Tournament Mode or Random Battle | Use Fighting 7 Evolution Cards | 2 Fighting exp points | 55 Trainer Tokens |
Dazzling Sparkle | Uncommon | Tournament Mode or Random Battle | Use Fairy 7 Evolution Cards | 2 Fairy exp points | 55 Trainer Tokens |
Reinforcing | Uncommon | Tournament Mode or Random Battle | Use Metal 7 Evolution Cards | 2 Metal exp points | 55 Trainer Tokens |
Forest Flurry | Rare | Tournament Mode or Random Battle | Use Grass Pokémon to defeat 12 enemy Pokémon | 3 Grass exp points | 10-Card or 5-Card Booster Pack |
Wildfire | Rare | Tournament Mode or Random Battle | Use Fire Pokémon to defeat 12 enemy Pokémon | 3 Fire exp points | 10-Card or 5-Card Booster Pack |
Terror Strike | Rare | Tournament Mode or Random Battle | Use Psychic Pokémon to defeat 12 enemy Pokémon | 3 Psychic exp points | 10-Card or 5-Card Booster Pack |
Whirlpool | Rare | Tournament Mode or Random Battle | Use Water Pokémon to defeat 12 enemy Pokémon | 3 Water exp points | 10-Card or 5-Card Booster Pack |
Turbo Laser | Rare | Tournament Mode or Random Battle | Use Lightning Pokémon to defeat 12 enemy Pokémon | 3 Lightning exp points | 10-Card or 5-Card Booster Pack |
Dragon Blast | Rare | Tournament Mode or Random Battle | Use Dragon Pokémon to defeat 12 enemy Pokémon | 3 Dragon exp points | 10-Card or 5-Card Booster Pack |
Shroud of Pain | Rare | Tournament Mode or Random Battle | Use Darkness Pokémon to defeat 12 enemy Pokémon | 3 Darkness exp points | 10-Card or 5-Card Booster Pack |
Rock Slide | Rare | Tournament Mode or Random Battle | Use Fighting Pokémon to defeat 12 enemy Pokémon | 3 Fighting exp points | 10-Card or 5-Card Booster Pack |
Dazzling Power | Rare | Tournament Mode or Random Battle | Use Fairy Pokémon to defeat 12 enemy Pokémon | 3 Fairy exp points | 10-Card or 5-Card Booster Pack |
Sharp Strike | Rare | Tournament Mode or Random Battle | Use Metal Pokémon to defeat 12 enemy Pokémon | 3 Metal exp points | 10-Card or 5-Card Booster Pack |
Daily Challenges that appear to players from the levels 16 to 30 | |||||
Name of the Challenge | Challenge Rarity | Game Mode it is completed in | Task required | Experience Points awarded | Rewards |
Nature's Wrath | Common | Tournament Mode or Random Battle | Use Grass Pokémon to inflict 1000 damage to enemy Pokémon | 1 Grass exp point | 35 Trainer Tokens |
Fire Storm | Common | Tournament Mode or Random Battle | Use Fire Pokémon to inflict 1000 damage to enemy Pokémon | 1 Fire exp point | 35 Trainer Tokens |
Nightmare | Common | Tournament Mode or Random Battle | Use Psychic Pokémon to inflict 1000 damage to enemy Pokémon | 1 Psychic exp point | 35 Trainer Tokens |
Hurricane | Common | Tournament Mode or Random Battle | Use Water Pokémon to inflict 1000 damage to enemy Pokémon | 1 Water exp point | 35 Trainer Tokens |
Lightning Storm | Common | Tournament Mode or Random Battle | Use Lightning Pokémon to inflict 1000 damage to enemy Pokémon | 1 Lightning exp point | 35 Trainer Tokens |
Sonic Power | Common | Tournament Mode or Random Battle | Use Dragon Pokémon to inflict 1000 damage to enemy Pokémon | 1 Dragon exp point | 35 Trainer Tokens |
Total Darkness | Common | Tournament Mode or Random Battle | Use Darkness Pokémon to inflict 1000 damage to enemy Pokémon | 1 Darkness exp point | 35 Trainer Tokens |
Flying Fists | Common | Tournament Mode or Random Battle | Use Fighting Pokémon to inflict 1000 damage to enemy Pokémon | 1 Fighting exp point | 35 Trainer Tokens |
Sweet Disaster | Common | Tournament Mode or Random Battle | Use Fairy Pokémon to inflict 1000 damage to enemy Pokémon | 1 Fairy exp point | 35 Trainer Tokens |
Cut Down | Common | Tournament Mode or Random Battle | Use Metal Pokémon to inflict 1000 damage to enemy Pokémon | 1 Metal exp point | 35 Trainer Tokens |
Growing Strong | Uncommon | Tournament Mode or Random Battle | Use Grass 10 Evolution Cards | 2 Grass exp points | 60 Trainer Tokens |
Blazing Hot | Uncommon | Tournament Mode or Random Battle | Use Fire 10 Evolution Cards | 2 Fire exp points | 60 Trainer Tokens |
Superior Mind | Uncommon | Tournament Mode or Random Battle | Use Psychic 10 Evolution Cards | 2 Psychic exp points | 60 Trainer Tokens |
Raging River | Uncommon | Tournament Mode or Random Battle | Use Water 10 Evolution Cards | 2 Water exp points | 60 Trainer Tokens |
Turbocharged | Uncommon | Tournament Mode or Random Battle | Use Lightning 10 Evolution Cards | 2 Lightning exp points | 60 Trainer Tokens |
Dragon's Roar | Uncommon | Tournament Mode or Random Battle | Use Dragon 10 Evolution Cards | 2 Dragon exp points | 60 Trainer Tokens |
Eternal Night | Uncommon | Tournament Mode or Random Battle | Use Darkness 10 Evolution Cards | 2 Darkness exp points | 60 Trainer Tokens |
Powered Up | Uncommon | Tournament Mode or Random Battle | Use Fighting 10 Evolution Cards | 2 Fighting exp points | 60 Trainer Tokens |
Brilliant Light | Uncommon | Tournament Mode or Random Battle | Use Fairy 10 Evolution Cards | 2 Fairy exp points | 60 Trainer Tokens |
Gleaming Steel | Uncommon | Tournament Mode or Random Battle | Use Metal 10 Evolution Cards | 2 Metal exp points | 60 Trainer Tokens |
Chocking Vines | Rare | Tournament Mode or Random Battle | Use Grass Pokémon to defeat 16 enemy Pokémon | 3 Grass exp points | 10-Card or 5-Card Booster Pack |
Inferno | Rare | Tournament Mode or Random Battle | Use Fire Pokémon to defeat 16 enemy Pokémon | 3 Fire exp points | 10-Card or 5-Card Booster Pack |
Psychic Assault | Rare | Tournament Mode or Random Battle | Use Psychic Pokémon to defeat 16 enemy Pokémon | 3 Psychic exp points | 10-Card or 5-Card Booster Pack |
Powerful Flood | Rare | Tournament Mode or Random Battle | Use Water Pokémon to defeat 16 enemy Pokémon | 3 Water exp points | 10-Card or 5-Card Booster Pack |
Lightning Blast | Rare | Tournament Mode or Random Battle | Use Lightning Pokémon to defeat 16 enemy Pokémon | 3 Lightning exp points | 10-Card or 5-Card Booster Pack |
Dragon Rage | Rare | Tournament Mode or Random Battle | Use Dragon Pokémon to defeat 16 enemy Pokémon | 3 Dragon exp points | 10-Card or 5-Card Booster Pack |
Fade to Black | Rare | Tournament Mode or Random Battle | Use Darkness Pokémon to defeat 16 enemy Pokémon | 3 Darkness exp points | 10-Card or 5-Card Booster Pack |
Earthquake | Rare | Tournament Mode or Random Battle | Use Fighting Pokémon to defeat 16 enemy Pokémon | 3 Fighting exp points | 10-Card or 5-Card Booster Pack |
Rainbow Power | Rare | Tournament Mode or Random Battle | Use Fairy Pokémon to defeat 16 enemy Pokémon | 3 Fairy exp points | 10-Card or 5-Card Booster Pack |
Slice and Dice | Rare | Tournament Mode or Random Battle | Use Metal Pokémon to defeat 16 enemy Pokémon | 3 Metal exp points | 10-Card or 5-Card Booster Pack |
Special Challenges that appear to players after certain updates | |||||
Time given before the Challenge ends | Challenge Rarity | Game Mode it is completed in / Play Type required | Task required | Experience Points awarded | Rewards |
3 Days | Common | No specification | Earn 60 Prize Cards during battles | No specification | 300 Trainer Tokens |
3 Days | Common | No specification | Use Colorless Pokémon to inflict 3000 damage to enemy Pokémon | No specification | 300 Trainer Tokens |
3 Days | Common | Trainer Challenge Mode | Win 9 Matches in Trainer Challenge Mode | No specification | 300 Trainer Tokens |
3 Days | Common | No specification | Earn 100 Prize Cards during battles | No specification | 300 Trainer Tokens |
3 Days | Common | Random Battle | Use Fighting Pokémon to inflict 5000 damage to enemy Pokémon | 3 Fighting exp points | 2 Fates Collide Booster Packs |
3 Days | Common | Random Battle | Use Non-Basic Pokémon to defeat 30 enemy Pokémon | No specification | 2 Call of Legends Booster Packs |
3 Days | Common | No specification | Get 100 Heads coin flips | No specification | 3 Event Tickets |
3 Days and a half | Common | Tournament Mode | Win 6 Matches in Tournament Mode | No specification | 1000 Trainer Tokens |
4 Days | Common | No specification | Use Non-Basic Pokémon to defeat 20 enemy Pokémon | No specification | 200 Trainer Tokens |
4 Days | Common | Tournament Mode | Use Fire Pokémon to defeat 12 enemy Pokémon | 3 Fire exp points | 750 Trainer Tokens |
4 Days | Common | Expanded Play Type | Win 10 matches with the Expanded Play Type | No specification | 2 Plasma Blast Booster Packs |
4 Days | Common | No specification | Use Fighting Pokémon to inflict 4000 damage to enemy Pokémon | 3 Fighting exp points | 2 Sun & Moon Booster Packs |
5 Days | Common | Trainer Challenge Mode | Win 9 matches in Trainer Challenge Mode | No specification | 300 Trainer Tokens |
5 Days | Common | Random Battle | Win 20 matches in Versus Mode | No specification | 2 10-Card Booster Packs from the current expansion and 1 Non-Tradable card |
5 Days | Common | Random Battle | Use 135 Basic Pokémon Card | No specification | 2 10-Card Booster Packs from the current expansion and 1 Non-Tradable card |
5 Days | Common | Random Battle | Defeat 60 enemy Pokémon | No specification | 2 10-Card Booster Packs from the current expansion and 1 Non-Tradable card |
5 Days | Common | Random Battle | Use 90 Evolution Cards | 3 Dragon exp points | 2 10-Card Booster Packs from the current expansion and 1 Non-Tradable card |
7 Days | Common | Random Battle | Defeat 40 enemy Pokémon | No specification | 2 Black & White Booster Packs |
7 Days | Common | Random Battle | Defeat 40 enemy Pokémon which are weak to the Water-Type | 3 Water exp points | 2 Noble Victories Booster Packs |
7 Days | Common | Random Battle | Use Water Pokémon to defeat 40 enemy Pokémon | 3 Water exp points | 2 Emerging Powers Booster Packs |
9 Days | Common | Expanded Play Type | Win 7 Matches with the Expanded Play Type | No specification | 2 Legendary Treasures Booster Packs |
9 Days | Common | Expanded Play Type | Inflict 5000 damage to enemy Pokémon | No specification | 2 Legendary Treasures Booster Packs |
9 Days | Common | Expanded Play Type | Inflict 3000 damage to enemy Pokémon using the Expanded Play Type | No specification | 2 Boundaries Crossed Booster Packs |
9 Days | Common | Expanded Play Type | Earn 42 Prize Cards during battles using the Expanded Play Type | No specification | 2 Phantom Forces Booster Packs |
9 Days | Common | Legacy Play Type | Win 10 Matches with the Legacy Play Type | No specification | 2 HeartGold & SoulSilver Booster Packs |
9 Days | Common | Legacy Play Type | Inflict 5000 damage to enemy Pokémon | No specification | 2 Undaunted Booster Packs |
9 Days | Common | Random Battle | Use Fairy Pokémon to defeat 40 enemy Pokémon | 3 Fairy exp points | 2 Flashfire Booster Packs |
9 Days | Common | Random Battle | Use Fairy Pokémon to inflict 4000 damage to enemy Pokémon | 3 Fairy exp points | 2 XY Booster Packs |
9 Days | Common | Random Battle | Use Dragon Pokémon to defeat 40 enemy Pokémon | 3 Dragon exp points | 2 Furious Fists Booster Packs |
Player Level and Rank
The Player Level, as mentioned earlier, progresses each time the player completes Challenges and levels up a certain Element Type. As the Player's Level increases, they unlock more perks, as demonstrated in the following table :Levels and their Perks | ||
Player Level | Perks | |
Number of Challenges a Player can have at a time | Number of Challenges a Player gets to choose from (only 1 can be selected) | |
0 - 2 | 1 | 1 |
3 - 4 | 1 | 2 |
5 - 7 | 2 | 2 |
8 - 9 | 2 | 3 |
= / + 10 | 3 | 3 |
As for the Player's Rank, it is mainly used to calculate how much experience the player has, based on their Decks and their Win Ratio. This feature is mainly used, to match up players with similar stats against each others. Sometimes players with more experience get matched against less experienced players, granting them the "Advantage" status, which we mentioned before. If the less experienced players score a win against the "Advantaged" players, they'll receive bonus rewards.
Extra Bonuses and Rewards
Daily First Match Bonus
Each day, the player receives 10 extra Trainer Tokens after completing their first Random Battle match of the day, with no consideration to whether they win or lose.Daily Login Bonus
Similarly to other online games, players will earn rewards for logging daily into Pokémon Trading Card Game Online. This features doesn't require the player to login consequently each day. Players may skip a day or two, without logging in, without losing their progress on the login Track Reward System. New players will be put into a 3 days Login Reward System, and will be moved to a 5 days one, once they earn the reward of the third day. The Five Days Reward Track System recycles back to its start, once the player earns the reward of the fifth day.3 Days Login Reward System | |
Day | Rewards |
1st Day | 1 Mental Might Theme Deck |
2nd Day | 25 Trainer Tokens |
3rd Day | 1 10-Card Booster Pack from a random Standard play type expansion and 5 Non-Tradable Cards |
5 Days Login Reward System | |
Day | Rewards |
1st Day | 5 Trainer Tokens |
2nd Day | 10 Trainer Tokens |
3rd Day | 15 Trainer Tokens |
4th Day | 1 Event Ticket |
5th Day | 1 10-Card Booster Pack from a random Standard play type expansion and 5 Non-Tradable Cards |
Bonus Wheels
Spinning the Bonus Wheel feature allows the player to test their luck and receive a random reward. There are two types of Bonus Wheels; the Basic Bonus Wheel and the Victor's Bonus Wheel, which gives more rewards than the first type. These Bonus Wheels can be earned through playing Tournament Mode matches or Random Battles within the Versus Mode.Bonus Wheels and their respective possible rewards | |
Bonus Wheel | Rewards |
Basic Bonus Wheel | 4 Trainer Tokens, 9 Trainer Tokens, 10 Trainer Tokens or 1 Mystery Box |
Victor's Bonus Wheel | 10 Trainer Tokens, 15 Trainer Tokens, 20 Trainer Tokens, 25 Trainer Tokens, 1 Mystery Box or 2 Event Tickets |
Mystery Box Rewards
The Mystery Boxes are earned through the Bonus Wheels Spin, and they offer different rewards, depending on the Bonus Wheel type they were received from. Some of the rewards are static, while some others change weekly.Mystery Box Rewards | |
Mystery Box Type | Possible Rewards |
Mystery Box from Basic Bonus Wheel | 25 Trainer Tokens, 1 5-Card random Booster Pack from the Standard play type, Card Sleeves, Coin Decoration, Promo Cards or 4 Event Tickets |
Mystery Box from Victor's Bonus Wheel | 50 Trainer Tokens, 1 Tradable 10-Card random Booster Pack, Tradable Cards, Card Sleeves, Coin Decoration, Promo Cards or Event Tickets |
In-Game Shop
The Shop features mainly 2 options, one is the Shop itself, and the Redeem Code feature.Shop
Here the player can buy avatar items to customize their avatar, Booster Packs, Deck Boxes, Card Sleeves and plenty of other in-game items. Some of the items in the Shop will change on a weekly basis. Players may use Trainer Tokens to buy the wanted items, or they can also use Gems, which is another currency type that can be acquired through real life money, with each Gem equating for 2 Trainer Tokens. Only Adult players are allowed to buy Gems and Event Tickets.Shop Items and their costs | |
Items | Price |
Deck Box (available for a limited time) | 150 Trainer Tokens |
10-Card Booster Pack | 200 Trainer Tokens |
Card Sleeve (available for a limited time) | 275 Trainer Tokens |
Non-Exclusive Theme Decks | 500 Trainer Tokens |
Weekly Random Blister Packs | 200 to 1265 Trainer Tokens |
Avatar Customization Items | Various Costs |
Redeem Codes Feature
This feature allows the input of certain codes distributed during certain events, to unlock many in game rewards like Theme Decks, Avatar Items or even Tradable Cards.These are some Redeem Codes that may still be used and their respective unlocked rewards:- Redeem Codes unlocking the Rallying Cry Theme Deck :
- AncientOrigins
- BoundariesCrossed
- FlashFire
- FuriousFists
- LegendaryTreasures
- PhantomForces
- PlasmaBlast
- PlasmaFreeze
- PlasmaStorm
- PrimalClash
- RoaringSkies
- Redeem Codes used to unlock the Avatar Item Pokémon-Ex Hat :
- DarkExplorers
- DragonsExalted
- NextDestinies
Redeem Codes used to unlock Tradable Cards | |
Code | Cards Unlocked |
Charizard-EX Box | Charizard-EX |
Gallade-EX Box | Gallade-EX |
Hoenn Power Tins: Blaziken | Blaziken-EX and 6 Fire Energy Cards (and a Theme Deck) |
Hoenn Power Tins: Sceptile | Sceptile-EX and 6 Grass Energy Cards (and a Theme Deck) |
Hoenn Power Tins: Swampert | Swampert-EX and 6 Water Energy Cards (and a Theme Deck) |
Krookodile-EX Box | Krookodile-EX |
Legends of Hoenn Tins: Groudon | Groudon-EX and 6 Fighting Energy Cards (and a Theme Deck) |
Legends of Hoenn Tins: Kyogre | Kyogre-EX and 6 Water Energy Cards (and a Theme Deck) |
Legends of Kalos Tins: Xerneas | Xerneas-Ex |
Legends of Kalos Tins: Yveltal | Yveltal-Ex |
Mega Latios Collection | Latios and Latios Holofoil Card |
Powers Beyond Tins: Hoopa | Hoopa-EX and 6 Psychic Energy Cards (and a Theme Deck) |
Powers Beyond Tins: Latios | Latios-EX, 3 Water Energy Cards and 3 Psychic Energy Cards (and a Theme Deck) |
Powers Beyond Tins: Rayquaza | Rayquaza-EX, 3 Fire Energy Cards and 3 Lightning Energy Cards (and a Theme Deck) |
Pyroar Box | Blacksmith, Fiery Torch, Pyroar and their Holofoil versions |
Rayquaza-EX Box | Rayquaza-EX |
Shiny Rayquaza-EX Box | Alternate Rayquaza-EX |
Buy Online Code's to unlock Boosters, Decks, Boxes for the PTCGO
Trade Feature
The Trade Feature allows players to trade Cards, Booster Packs and other in game items. This is done through the creation of Private or Public Trade Offers, which can be seen by other players, who will contact the offer poster, if they are interested. Many items, though, are Trade Locked which means they cannot be traded, including many free items acquired easily. The Trade Lock is used to prevent players from having infinite trade options and ruining the in game trade balance.
Avatar Customization
Through the use of the Avatar Creator in the Main Menu, the player can edit their Avatar's Appearance, using many Avatar Items acquired in game or through special events. The Avatar changes include Skin and Hair Colors, Hair and Facial Hair Styles, and a wide range of Apparel and clothing ranging from T-Shirts, Pants, Glasses and much more.Review scores
Pokémon Trading Card Game Online was well received and managed to get average scores on major review websites. Let's take a look at these reviews:- Kallie Plagge from IGN liked the game mechanics but was disappointed with the "Unreliable network connections, poor UI, ugly art, and repetitive music", rating the game 6/10, which equates to "Okay" on the IGN Scale.
- Zac Phoenix from TradingCardGames enjoyed the fresh mechanics of the game and how it didn't turn into a pay to win game, like most of online games, rating it 7.9/10, the equivalent of "Good" on their scale.
- On GameRankings, Pokémon Trading Card Game Online earned a great score of 75%, over 6 reviews, while it scored 78% on Metacritic, over 7 Critics