Pokemon TCG: XY BREAKpoint Set
Pokemon TCG

 

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XY BREAKpoint Set
(破天の怒り破天の怒り)
Trading Card Game Set E67 / J63
General information
 Cards  English: 123
 Japanese: 89
 Series  XY BREAK Series
 Primary Focus  Mega Evolution
 Shiny Gyarados
 Previous Expansion  XY BREAKthrough
 Following Expansion  Generations
 Associated Decks  WaterGrass Wave Slasher
 ElectricPsychic Electric Eye
 Released  February 3rd, 2016 (English)
 December 11th, 2015 (Japan)
 
Card Image No. Card name Rarity Card type
1 Chikorita 1/122 Chikorita  Common Grass 
Card text
Tackle    10

Blot    10
Heal 10 damage from this Pokemon.
2 Bayleef 2/122 Bayleef  Uncommon Grass 
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Body Slam    20
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Vine Whip    30
3 Meganium 3/122 Meganium  Rare Holo Grass 
Card text
Overgrow
If this Pokemon's remaining HP is 50 or less, its attacks do 70 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

Green Force    50
Heal from this Pokemon the same amount of damage you did to your opponent's Active Pokemon.
4 Seedot 4/122  Seedot  Common Grass
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Ram     10
5 Kricketot 5/122 Kricketot  Common  Grass
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Bug Hunch
Search your deck for up to 3 Grass Pokemon, reveal them, and put them into your hand. Shuffle your deck afterward.
6 Kricketune 6/122 Kricketune  Uncommon  Grass
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  Screech
During your next turn, any damage done to the Defending Pokemon by attacks is increased by 60 (after applying Weakness and Resistance).

Slash     40
7 Petilil  7/122 Petilil  Common Grass 
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 Aromatherapy
Heal 10 damage from each of your Pokemon.
8 Lilligant 8/122 Lilligant  Rare  Grass
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Boo-Hoo     20
If your opponent attaches an Energy card from his or her hand to the Defending Pokemon during his or her next turn, that Pokemon will be Asleep.

Leaf Slice    30
Flip 2 coins. This attack does 30 damage times the number of heads.
9 Durant 9/122 Durant  Uncommon Grass 
Card text
Mountain Munch    10
Discard the top card of your opponent's deck.

Scrape Down
If this Pokemon has any damage counters on it, discard the top 4 cards of your opponent's deck.
10 Growlithe 10/122 Growlithe  Common Fire 
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Bite    20
11 Arcanine 11/122 Arcanine  Uncommon Fire 
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Flop    30

Flamethrower    90
Discard an Energy attached to this Pokemon.
12 Numel  12/122 Numel  Common Fire
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Tackle    10

Combustion    40
13 Camerupt 13/122 Camerupt  Rare  Fire
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Ram     30

Eruption    80+
Each player discards the top card of his or her deck. This attack does 60 more damage for each Energy card discarded in this way.
14 EmboarEX 14/122 Emboar   Fire 
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Spiral Punch    20+
Flip a coin until you get tails. This attack does 20 more damage for each heads.

Strong Flare    150
Discard 2 Energy attached to this Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
15 Heatmor 15/122 Heatmor  Uncommon Fire 
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Reinforced Flame    20+
If this Pokemon has a Pokemon Tool card attached to it, this attack does 20 more damage.

Heat Blast     70
16 Psyduck 16/122 Psyduck  Common Water 
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  Stampede    20
17 Golduck  17/122 Golduck  Rare  Water
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Derail    20
Discard a Special Energy attached to your opponent's Active Pokemon.

Hydro Splash    70
18 GolduckBREAK 18/122 Golduck  Ultra-Rare Rare Water 
Card text
Golduck BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.
Ability
   
Hyper Transfer
As often as you like during your turn (before your attack), you may move a basic Energy from 1 of your Pokemon to another of your Pokemon.
19 Slowpoke  19/122 Slowpoke  Common Water 
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Headbutt     10

Tail Lure
Search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.
20 Slowbro  20/122 Slowbro  Uncommon Water 
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Careless Head    10+
Flip a coin. If heads, this attack does 50 more damage.

Walk-Off Homer
If you use this attack when you have only 1 Prize card left, you win this game.
21 Slowking  21/122 Slowking  Rare Holo Water 
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Royal Flash
Once during your turn (before your attack), you may flip a coin. If heads, move an Energy from your opponent's Active Pokemon to 1 of his or her Benched Pokemon.

Psych Up    40
During your next turn, this Pokemon's Psych Up attack does 40 more damage (before applying Weakness and Resistance).
22 Shellder  22/122 Shellder  Common Water 
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Razor Shell    10+
Flip a coin. If heads, this attack does 10 more damage.
23 Shellder 23/122 Shellder  Common  Water
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Clamp    30
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. If tails, this attack does nothing.
24 Cloyster 24/122 Cloyster  Uncommon  Water
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Sudden Grip    10
If this Pokemon evolved from Shellder during this turn, your opponent's Active Pokemon is now Paralyzed.

Surf    70
25 Staryu  25/122 Staryu  Common  Water
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Smack     20
26 GyaradosEX  26/122 Gyarados    Water
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Stormy Seas
Flip a coin until you get tails. For each heads, search your deck for a Water Energy card and attach it to this Pokemon. Shuffle your deck afterward.

Splash Burn    130
This attack does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
27 MegaGyaradosEX 27/122  Mega Gyarados   Water 
Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Blast Geyser    120+
You may do 20 more damage for each Water Energy attached to this Pokemon. If you do, discard the top 2 cards of your deck.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
28 Lapras  28/122 Lapras  Uncommon  Water
Card text
Errand-Running
Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.

Water Splash    80+
Flip a coin. If heads, this attack does 20 more damage.
29 Corsola  29/122 Corsola Common  Water
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Spike Cannon    30
Flip 2 coins. This attack does 30 damage times the number of heads.

Power Gem    50
30 Suicune 30/122 Suicune  Rare Holo Water
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Wind Charm
As long as this Pokemon is your Active Pokemon, prevent all effects of your opponent's attacks, except damage, done to each of your Pokemon. (Existing effects are not removed.)

Aurora Beam    110
31 PalkiaEX  31/122 Palkia   Water
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Aqua Turbo    40
Search your deck for 2 Water Energy cards and attach them to 1 of your Benched Pokemon. Shuffle your deck afterward.

Pearl Hurricane    120
This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
32 ManaphyEX  32/122 Manaphy    Water
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Aqua Tube
Each of your Pokemon that has any Water Energy attached to it has no Retreat Cost.

Mineral Pump    60
Heal 30 damage from each of your Benched Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
33 Tympole 33/122 Tympole  Common  Water
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Get Loud    10

Round     10
This attack does 10 damage times the number of your Pokemon that have the Round attack.
34 Palpitoad  34/122 Palpitoad  Uncommon Water 
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Frog Hop    20+
Flip a coin. If heads, this attack does 20 more damage.

Mud Shot    60
35 Seismitoad 35/122 Seismitoad  Rare  Water
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Siphon Off
Attach 3 Energy cards from your discard pile to this Pokemon.

Shaky Fall     90
Your opponent's Active Pokemon is now Confused. That Pokemon can't retreat during your opponent's next turn.
36 Ducklett 36/122    Ducklett  Common Water 
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Lunge    20
Flip a coin. If tails, this attack does nothing.
37 Swanna  37/122 Swanna  Uncommon  Water
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Wing Attack    20

Brave Bird    80
This Pokemon does 20 damage to itself.
38 Froakie 38/122 Froakie  Common Water 
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Bubble
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
39 Frogadier 39/122 Frogadier  Uncommon  Water
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Water Duplicates
Search your deck for up to 3 Frogadier and put them onto your Bench. Shuffle your deck afterward.
40 Greninja  40/122 Greninja  Rare  Water
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Shadow Stitching    40
Until the end of your opponent's next turn, each Pokemon your opponent has in play, in his or her hand, and in his or her discard pile has no Abilities. (This includes cards that come into play on that turn.)

Moonlight Slash    60+
You may return a Water Energy from this Pokemon to your hand. If you do, this attack does 20 more damage.
41 GreninjaBREAK  41/122 Greninja  Ultra-Rare Rare Water 
Card text
Greninja BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.
Ability
   
Giant Water Shuriken
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may discard a Water Energy card from your hand. If you do, put 6 damage counters on 1 of your opponent's Pokemon.
42 Electabuzz  42/122 Electabuzz  Common Lightning 
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Knuckle Punch    20
43 Electivire 43/122 Electivire  Uncommon Lightning 
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Knuckle Punch     30

Electroslug     90
44 Shinx  44/122 Shinx  Common  Lightning
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Roar
Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.

Flop    10
45 Luxio 45/122 Luxio  Uncommon Lightning 
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Bite     20

Thunder Fang    30
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
46 Luxray 46/122 Luxray  Rare Lightning 
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Bite     50

Snarl    100
During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).
47 LuxrayBREAK  47/122 Luxray  Ultra-Rare Rare  Lightning
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Wild Fury    130+
Flip a coin until you get tails. This attack does 40 more damage for each heads.
48 Blitzle  48/122 Blitzle  Common Lightning 
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Reckless Charge     20
This Pokemon does 10 damage to itself.
49 Zebstrika  49/122 Zebstrika  Rare Lightning 
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Zap Zone
Damage from the attacks of your Lightning Pokemon isn't affected by any effects on your opponent's Active Pokemon.

Crashing Bolt    50+
If your opponent's Active Pokemon has Fighting Resistance, this attack does 60 more damage.
50 Drowzee 50/122 Drowzee  Common  Psychic
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Mumble     10

Focused Wish     10+
Flip a coin. If heads, this attack does 20 more damage.
51 Hypno  51/122 Hypno  Rare Psychic 
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Goodnight, Babies
Once during your turn (before your attack), you may leave both Active Pokemon Asleep.

Zen Headbutt    50
52 EspeonEX 52/122 Espeon    Psychic
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Miraculous Shine
Devolve each of your opponent's evolved Pokemon and put the highest Stage Evolution card on it into your opponent's hand.

Psyshock    70
This attack's damage isn't affected by any effects on your opponent's Active Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
53 Skorupi 53/122 Skorupi  Common Psychic 
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Pin Missile    10
Flip 4 coins. This attack does 10 damage times the number of heads.
54 Drapion  54/122 Drapion  Rare  Psychic
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Poison Claws     70
Your opponent's Active Pokemon is now Poisoned.

Heavy Impact    130
55 Sigilyph  55/122 Sigilyph  Uncommon  Psychic
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Reflective Shield
During your opponent's next turn, if this Pokemon is damaged by an attack (even if this Pokemon is Knocked Out), put 5 damage counters on the Attacking Pokemon.

Psy Report    30
Your opponent reveals his or her hand.
56 Trubbis 56/122 Trubbish  Common Psychic 
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Acid Spray    10
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.
57 Garbodor  57/122 Garbodor  Rare Holo Psychic 
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Garbotoxin
If this Pokemon has a Pokemon Tool card attached to it, each Pokemon in play, in each player's hand, and in each player's discard pile has no Abilities (except for Garbotoxin).

Offensive Bomb    60
Your opponent's Active Pokemon is now Confused and Poisoned.
58 Espurr 58/122 Espurr  Common Psychic
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Scratch     10
59 Meowstic  59/122 Meowstic  Rare  Psychic
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Energy Present   
Attach up to 2 Energy cards from your hand to 1 of your Benched Pokemon.

Psyshot    40
60 Honedge  60/122 Honedge  Common Psychic
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Stab
Put 1 damage counter on your opponent's Active Pokemon.
61 Doublade 61/122 Doublade  Uncommon Psychic 
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Stab Deeply
Put 3 damage counters on your opponent's Active Pokemon.
62 Aegislash  62/122 Aegislash  Rare Holo Psychic 
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Sword Pain
Double the number of damage counters on each of your opponent's Pokemon.

Megaton Slash    100
This attack does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
63 Skrelp  63/122 Skrelp  Common Psychic 
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Hide   
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.
64 Phantump  64/122 Phantump  Common Psychic 
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Ascension
Search your deck for a card that evolves from this Pokemon and put it onto this Pokemon. (This counts as evolving this Pokemon.) Shuffle your deck afterward.
65 Trevenant  65/122 Trevenant  Rare Psychic 
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Nervous Seed
As long as this Pokemon is your Active Pokemon, the attacks of your opponent's Basic Pokemon cost Colorless more.

Energy Press    70+
This attack does 10 more damage for each Energy attached to your opponent's Active Pokemon.
66 TrevenantBREAK  66/122 Trevenant  Ultra-Rare Rare Psychic 
Card text
Trevenant BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Silent Fear
Put 3 damage counters on each of your opponent's Pokemon.
67 Sudowoodo  67/122 Sudowoodo  Uncommon Fighting
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Watch and Learn
If your opponent's Pokemon used an attack during his or her last turn, use it as this attack.
68 Gible  68/122 Gible  Common  Fighting
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Never Enough
Discard a card from your hand. If you do, draw 2 cards.
69 Gabite 69/122 Gabite  Uncommon Fighting
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Sand Tomb    20
The Defending Pokemon can't retreat during your opponent's next turn.
70 Garchomp 70/122 Garchomp  Rare Holo Fighting
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Turbo Assault    60
Attach an Energy card from your discard pile to 1 of your Pokemon.

Bite Off    80+
If your opponent's Active Pokemon is a Pokemon-EX, this attack does 80 more damage.
71 Pancham  71/122 Pancham  Common Fighting
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Light Punch    10

Confront     20
72 Nuzleaf 72/122 Nuzleaf  Uncommon Darkness 
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Corkscrew Punch    20

Razor Wind    40
Flip a coin. If tails, this attack does nothing.
73 Shiftry 73/122 Shiftry  Rare Darkness 
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Roll Up
Flip 3 coins. If any of them are heads, your opponent reveals his or her hand. Then, for each heads, discard a card from your opponent's hand.

Otherworldly Return    60
Put a Trainer card from your discard pile into your hand.
74 DarkraiEX  74/122 Darkrai    Darkness
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Dark Pulse    20+
This attack does 20 more damage for each Darkness Energy attached to all of your Pokemon.

Dark Head    80+
If your opponent's Active Pokemon is Asleep, this attack does 80 more damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
75 Pangoro  75/122 Pangoro  Rare Darkness 
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Parting Shot    10
Switch this Pokemon with 1 of your Benched Pokemon. During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 60 (before applying Weakness and Resistance).

Buster Swing    90
This attack's damage isn't affected by Resistance.
76 ScizorEX 76/122 Scizor   Metal 
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Steel Wing    20
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

Gale Thrust    50+
If this Pokemon was on the Bench and became your Active Pokemon this turn, this attack does 60 more damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
77 MegaScizorEX  77/122 Mega Scizor   Metal 
Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Iron Crusher    120
You may discard a Special Energy attached to your opponent's Active Pokemon or a Stadium card in play.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
78 Mawile  78/122 Mawile  Uncommon  Metal
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Tight Jaw    10
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Cavernous Chomp     50
79 Ferroseed 79/122 Ferroseed  Common  Metal
Card text 
Harden
During your opponent's next turn, if this Pokemon would be damaged by an attack, prevent that attack's damage done to this Pokemon if that damage is 60 or less.
80 Ferrothorn  80/122     Ferrothorn  Rare  Metal
Card text
Metal Claw    40

Spike Lash
This attack does 10 damage to each of your opponent's Pokemon for each   in that Pokemon's Retreat Cost. (Don't apply Weakness and Resistance for Benched Pokemon.)
81 Clefairy  81/122 Clefairy  Common Fairy 
Card text
Sing
Your opponent's Active Pokemon is now Asleep.

Double Slap    10
Flip 2 coins. This attack does 10 damage times the number of heads.
82 Clefable  82/122 Clefable  Rare  Fairy
Card text
Moon Barrier    30
During your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokemon by Dragon Pokemon.

Tumbling Attack     50+
Flip a coin. If heads, this attack does 30 more damage.
83 TogekissEX 83/122 Togekiss    Fairy
Card text
Mighty Wind    20
You may attach an Energy card from your hand to 1 of your Benched Pokemon.

Hurricane Wing     50
Flip 4 coins. This attack does 50 damage times the number of heads.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
84 Spritzee  84/122 Spritzee  Common  Fairy
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Beat     10
85 Aromatisse  85/122 Aromatisse  Uncommon  Fairy
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Dizzying Cologne    20+
If your opponent's Active Pokemon is a Pokemon-EX, this attack does 40 more damage.

Fairy Wind    40
86 Dragalge  86/122 Dragalge  Rare Holo Dragon 
Card text
Severe Poison
Your opponent's Active Pokemon is now Poisoned. Put 4 damage counters instead of 1 on that Pokemon between turns.

Dragon Pulse    60
Discard the top card of your deck.
87 Rattata  87/122 Rattata  Common Colorless 
Card text
Dangerous Suspicion
Draw a card. Switch this Pokemon with 1 of your Benched Pokemon.
88 Raticate 88/122 Raticate Rare Colorless
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Antibodies
This Pokemon can't be affected by any Special Conditions. (Remove any Special Conditions affecting this Pokemon.)

Dirty Shock
Your opponent's Active Pokemon is now Poisoned. Discard all Pokemon Tool cards attached to that Pokemon.
89 RaticateBREAK 89/122 Raticate Ultra-Rare Rare Colorless
Card text
Raticate BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Super Fang
Put damage counters on your opponent's Active Pokemon until its remaining HP is 10.
90 Dunsparce 90/122 Dunsparce Uncommon Colorless
Card text
Call for Family
Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.

Ram     20
91 Stantler 91/122 Stantler Uncommon Colorless
Card text
Mystifying Horns
Flip a coin. If heads, your opponent's Active Pokemon is now Confused.

Big Charge    30+
If you have any Mega Evolution Pokemon on your Bench, this attack does 50 more damage.
92 Ho OhEX 92/122 Ho-Oh Colorless
Card text
Purifying Fire
Once during your turn (before your attack), if this Pokemon has any basic Fire Energy attached to it, you may heal 50 damage from it.

Elemental Feather     130
This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
93 Glameow 93/122 Glameow Common Colorless
Card text
Act Cute
Your opponent puts a card from his or her hand on the bottom of his or her deck.

Scratch    20
94 Purugly 94/122 Purugly Uncommon Colorless
Card text
Slash    30

Nyan Press    40+
Flip a coin. If heads, this attack does 40 more damage. If tails, your opponent's Active Pokemon is now Paralyzed.
95 Furfrou 95/122 Furfrou Common Colorless
Card text
Collect
Draw a card.

Tight Jaw     30
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
96 All Night Party 96/122 All-Night Party Uncommon St
Card text
Once during each player's turn, if that player's Active Pokemon is Asleep, he or she may remove that Special Condition and heal 30 damage from that Pokemon.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
97 Bursting Balloon 97/122 Bursting Balloon Uncommon I
Card text
Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
If this card is attached to 1 of your Pokemon, discard it at the end of your opponent's turn.

If the Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent's attack (even if that Pokemon is Knocked Out), put 6 damage counters on the Attacking Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
98 Delinquent 98/122     Delinquent Uncommon Su
Card text
Discard any Stadium card in play. If you do, your opponent discards 3 cards from his or her hand.
You may play only 1 Supporter card during your turn (before your attack).
99 Fighting Fury Belt 99/122     Fighting Fury Belt Uncommon I
Card text
Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
The Basic Pokemon this card is attached to gets +40 HP and its attacks do 10 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).
You may play as many Item cards as you like during your turn (before your attack).
100 Great Ball 100/122 Great Ball Uncommon I
Card text
Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack)
101 Gyarados Spirit Link 101/122 Gyarados Spirit Link Uncommon I
Card text
Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if the Pokemon this card is attached to becomes M Gyarados-EX.
You may play as many Item cards as you like during your turn (before your attack).
102 Max Elixir 102/122 Max Elixir Uncommon I
Card text
Look at the top 6 cards of your deck and attach a basic Energy card you find there to a Basic Pokemon on your Bench. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
103 Max Potion 103/122 Max Potion Uncommon I
Card text
Heal all damage from 1 of your Pokemon. If you do, discard all Energy from that Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
104 Misty s Determination 104/122 Misty's Determination Uncommon Su
Card text
Discard a card from your hand. If you do, look at the top 8 cards of your deck and put 1 of them into your hand. Shuffle the other cards back into your deck.
You may play only 1 Supporter card during your turn (before your attack).
105 Pok  mon Catcher 105/122 Pokemon Catcher Uncommon I
Card text
Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
106 Potion 106/122 Potion Uncommon I
Card text
Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1).
107 Professor Sycamore 107/122 Professor Sycamore Uncommon Su
Card text
Discard your hand and draw 7 cards.
You may play only 1 Supporter card during your turn (before your attack).
108 Psychic s Third Eye 108/122 Psychic's Third Eye Uncommon Su
Card text
Your opponent reveals his or her hand.

Discard as many cards as you like from your hand. Then, draw that many cards.
You may play only 1 Supporter card during your turn (before your attack).
109 Puzzle of Time 109/122 Puzzle of Time Uncommon I
Card text
You may play 2 Puzzle of Time cards at once.

    If you played 1 card, look at the top 3 cards of your deck and put them back in any order.
    If you played 2 cards, put 2 cards from your discard pile into your hand.

You may play as many Item cards as you like during your turn (before your attack).
110 Reverse Valley 110/122 Reverse Valley Uncommon St
Card text
Blue side
Choose which way this card faces before you play it. Any damage done to this ↓ player's Metal Pokemon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance).
Red side
Choose which way this card faces before you play it. The attacks of this ↓ player's Darkness Pokemon do 10 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
111 Scizor Spirit Link 111/122 Scizor Spirit Link Uncommon I
Card text
Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if the Pokemon this card is attached to becomes M Scizor-EX.
You may play as many Item cards as you like during your turn (before your attack).
112 Tierno 112/122 Tierno Uncommon Su
Card text
Draw 3 cards.
You may play only 1 Supporter card during your turn (before your attack).
113 Splash Energy 113/122 Splash Energy Uncommon E
Card text
This card can only be attached to Water Pokemon. This card provides Water Energy only while this card is attached to a Water Pokemon.

If the Water Pokemon this card is attached to is Knocked Out by damage from an opponent's attack, put that Pokemon into your hand. (Discard all cards attached to it.)

(If this card is attached to anything other than a Water Pokemon, discard this card.)
114 GyaradosEX 114/122 Gyarados Rare Ultra Water
Card text
Stormy Seas
Flip a coin until you get tails. For each heads, search your deck for a Water Energy card and attach it to this Pokemon. Shuffle your deck afterward.

Splash Burn    130
This attack does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
115 MegaGyaradosEX 115/122 Mega Gyarados Rare Ultra Water
Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Blast Geyser    120+
You may do 20 more damage for each Water Energy attached to this Pokemon. If you do, discard the top 2 cards of your deck.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
116 ManaphyEX 116/122 Manaphy Rare Ultra Water
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Aqua Tube
Each of your Pokemon that has any Water Energy attached to it has no Retreat Cost.

Mineral Pump    60
Heal 30 damage from each of your Benched Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
117 EspeonEX 117/122 Espeon Rare Ultra Psychic
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Miraculous Shine
Devolve each of your opponent's evolved Pokemon and put the highest Stage Evolution card on it into your opponent's hand.

Psyshock    70
This attack's damage isn't affected by any effects on your opponent's Active Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
118 DarkraiEX 118/122 Darkrai Rare Ultra Darkness
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Dark Pulse    20+
This attack does 20 more damage for each Darkness Energy attached to all of your Pokemon.

Dark Head    80+
If your opponent's Active Pokemon is Asleep, this attack does 80 more damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
119 ScizorEX 119/122 Scizor Rare Ultra Metal
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Steel Wing     20
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

Gale Thrust    50+
If this Pokemon was on the Bench and became your Active Pokemon this turn, this attack does 60 more damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
120 MegaScizorEX 120/122 Mega Scizor Rare Ultra Metal
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When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Iron Crusher    120
You may discard a Special Energy attached to your opponent's Active Pokemon or a Stadium card in play.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
121 Ho OhEX 121/122 Ho-Oh Rare Ultra Colorless
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Purifying Fire
Once during your turn (before your attack), if this Pokemon has any basic Fire Energy attached to it, you may heal 50 damage from it.

Elemental Feather    130
This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
122 Skyla 122/122 Skyla Rare Ultra Su
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Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play only 1 Supporter card during your turn (before your attack).
123 GyaradosEX 123/122 Gyarados Rare Secret Water
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Stormy Seas
Flip a coin until you get tails. For each heads, search your deck for a Water Energy card and attach it to this Pokemon. Shuffle your deck afterward.

Splash Burn    130
This attack does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.

 

 

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