| Pokedex Entries | ||
|---|---|---|
| Red | Blue | Often hides in water to stalk unwary prey. For swimming fast, it moves its ears to maintain balance. |
| Yellow | When tapped, this POKEMON will pull in its head, but its tail will still stick out a little bit. | |
| Stadium | The tail is covered with a rich fur. It stores air in the fur before taking extended dives underwater. | |
| Gold | Stadium 2 | It is recognized as a symbol of longevity. If its shell has algae on it, that WARTORTLE is very old. |
| Silver | It cleverly controls its furry ears and tail to maintain its balance while swimming. | |
| Crystal | Its long, furry tail is a symbol of longevity, making it quite popular among older people. | |
| Locations Found | Time | Rarity | |
|---|---|---|---|
| Blue | Must Evolve from Squirtle | NA | Evolve |
| Red | NA | Evolve | |
| Yellow | NA | Evolve | |
| Gold | Trade | None | |
| Silver | Trade | None | |
| Crystal | Trade | None | |
| How to Catch | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
| R/B | X | ||||||||||
| Yellow | X | ||||||||||
| G/S | X | ||||||||||
| Crystal | X | ||||||||||
| Weaknesses (Defense) | |||||
|---|---|---|---|---|---|
| Normal = x1 | Fire = x0.5 | Water = x0.5 | Electric = x2 | Grass = x2 | Ice = x0.5 |
| Fighting = x1 | Poison = x1 | Ground = x1 | Flying = x1 | Psychic = x1 | Bug = x1 |
| Rock = x1 | Ghost = x1 | Dragon = x1 | Dark = x1 | Steel = x0.5 | |
|
G
S
C
Total Weaknesses= 2/17 Total Resistances= 4/17 Defense Ratio= 1 : 2 ⇨ 50% |
R
B
Y
Total Weaknesses= 2/15 Total Resistances= 3/15 Defense Ratio= 2 : 3 ⇨ ~67% |
||||
| GSC vs RBY: | This pokémon has more weaknesses in GSC than in RBY. So this pokémon has a better defense ratio in RBY. | ||||
| Advantages (Offense) | |||||
|---|---|---|---|---|---|
| Normal = Normal | Fire = Good | Water = Bad | Electric = Normal | Grass = Bad | Ice = Normal |
| Fighting = Normal | Poison = Normal | Ground = Good | Flying = Normal | Psychic = Normal | Bug = Normal |
| Rock = Good | Ghost = Normal | Dragon = Bad | Dark = Normal | Steel = Normal | |
| Total Advantages (GSC)= 3/17 Total Disadvantages (GSC)= 3/17 Offensive Ratio (GSC)= 1:1 (Adv : Dis) ⇨ 100% |
Total Advantages (RBY)= 1/15 Total Disadvantages (RBY)= 1/15 Offensive Ratio (RBY)= 1:1 (Adv : Dis) ⇨ 100% |
||||
| Natural Learned Attacks | |||
|---|---|---|---|
| Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | |||
| R B Y | G S C | Attacks | Type |
| - | Tackle | NRM | |
| - | Tail Whip | NRM | |
| - | Bubble | WTR | |
| 31 | - | Withdraw | WTR |
| - | Water Gun | WTR | |
| 24 | 19 | Bite | DRK (GSC) / NRM (RBY) |
| 25 | Rapid Spin | NRM | |
| 31 | Protect | NRM | |
| 37 | Rain Dance | WTR | |
| 39 | 45 | Skull Bash | NRM |
| 47 | 53 | Hydro Pump | WTR |
| Moves Learned from Move Tutor (Crystal) |
|---|
| Ice Beam |
| TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
| TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
| TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
| TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
| TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
| HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
| TM/HM Capibilities - Red/Blue/Yellow | |||||||||
| TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
| TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
| TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
| TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
| TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
| HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | |||||
| Breeding Information (GSC Feature Only) | ||
|---|---|---|
| Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
| Breeding Groups: | Group 8 - Water 1 | Group 11 - Monster |
| Pokémon Compatibility: | ||
| Egg Moves: | Haze | Mate with a male Wooper/Quagsire. |
| Flail | Mate a male Magikarp with a female from Horsea Family. Next, mate a male offspring with Flail to female from Squirtle Family. | |
| Mist | Mate with a male Wooper/Quagsire. | |
| Confusion | Mate with a male from Psyduck or Slowpoke Family. | |
| Foresight | Mate a male from Hoothoot Family with a female Farfetch'd, then mate a male offspring to a female from Psyduck Family. Then, mate the male offspring to a female from Squirtle Family. | |
| Mirror Coat | Mate with a male Corsola. | |
| Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
|---|---|---|---|---|---|---|---|---|
| Hit Points: | 59 |
291-321 | 38.21% | 28/45 | 42.07% | 25/42 | ||
| Attack: | 63 |
194-224 | 38.21% | 26/49 | 34.46% | 26/45 | ||
| Defense: | 80 |
228-258 | 63.67% | 18/55 | 65.54% | 15/44 | ||
| Speed: | 58 |
184-214 | 38.21% | 30/47 | 32.66% | 28/42 | ||
| Special Attack (G S C): | 65 |
198-228 | 48.01% | 23/46 | ||||
| Special Defense (G S C): | 80 |
228-258 | 65.54% | 17/41 | ||||
| Special (R B Y): | 65 |
198-228 | 44.05% | 16/29 | ||||
| Total: | G S C: 405 | R B Y: 325 |
G
S
C: 1323-1503 |
R
B
Y: 1095-1245 |
48.01% | 38/87 | 40.14% | 34/65 |
|
⇦ #007 Squirtle | #009 Blastoise ⇨
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