| Pokedex Entries | ||
|---|---|---|
| Red | Blue | After birth, its back swells and hardens into a shell. Powerfully sprays foam from its mouth. |
| Yellow | Shoots water at prey while in the water. Withdraws into its shell when in danger. | |
| Stadium | It takes time for the shell to form and harden after hatching. It sprays foam powerfully from its mouth. | |
| Gold | Stadium 2 | The shell is soft when it is born. It soon becomes so resilient, probing fingers will bounce off it. |
| Silver | The shell, which hardens soon after it is born, is resilient. If you poke it, it will bounce back out. | |
| Crystal | When it feels threatened, it draws its legs inside its shell and sprays water from its mouth. | |
| Locations Found | Time | Rarity | |
|---|---|---|---|
| Blue | Pallet Town | NA | One |
| Red | NA | One | |
| Yellow | Vermilion City | NA | One |
| Gold | Must Trade from Blue, Red, or Yellow | Trade | None |
| Silver | Trade | None | |
| Crystal | Trade | None | |
| How to Catch | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
| R/B | X | ||||||||||
| Yellow | X | ||||||||||
| G/S | X | ||||||||||
| Crystal | X | ||||||||||
| Weaknesses (Defense) | |||||
|---|---|---|---|---|---|
| Normal = x1 | Fire = x0.5 | Water = x0.5 | Electric = x2 | Grass = x2 | Ice = x0.5 |
| Fighting = x1 | Poison = x1 | Ground = x1 | Flying = x1 | Psychic = x1 | Bug = x1 |
| Rock = x1 | Ghost = x1 | Dragon = x1 | Dark = x1 | Steel = x0.5 | |
| GSC Total Weaknesses= 2/17 Total Resistances= 4/17 Defense Ratio= 1 : 2 -> 50% | RBY Total Weaknesses= 2/15 Total Resistances= 3/15 Defense Ratio= 2 : 3 -> ~67% | ||||
| GSC vs RBY: | This pokemon has more weaknesses in GSC than in RBY. So this pokemon has a better defense ratio in RBY. | ||||
| Advantages (Offense) | |||||
|---|---|---|---|---|---|
| Normal = Normal | Fire = Good | Water = Bad | Electric = Normal | Grass = Bad | Ice = Normal |
| Fighting = Normal | Poison = Normal | Ground = Good | Flying = Normal | Psychic = Normal | Bug = Normal |
| Rock = Good | Ghost = Normal | Dragon = Bad | Dark = Normal | Steel = Normal | |
| Total Advantages (GSC)= 3/17 Total Disadvantages (GSC)= 3/17 Offensive Ratio (GSC)= 1:1 (Adv : Dis) --> 100% | Total Advantages (RBY)= 1/15 Total Disadvantages (RBY)= 1/15 Offensive Ratio (RBY)= 1:1 (Adv : Dis) --> 100% | ||||
| Natural Learned Attacks | ||||
|---|---|---|---|---|
| Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | ||||
| Y | RB | GSC | Attacks | Type |
| - | Tackle | NRM | ||
| - | 4 | Tail Whip | NRM | |
| - | 8 | 7 | Bubble | WTR |
| 28 | 10 | Withdraw | WTR | |
| 15 | 13 | Water Gun | WTR | |
| 22 | 18 | Bite | DRK (GSC) / NRM (RBY) | |
| 23 | Rapid Spin | NRM | ||
| 28 | Protect | NRM | ||
| 33 | Rain Dance | WTR | ||
| 35 | 40 | Skull Bash | NRM | |
| 42 | 47 | Hydro Pump | WTR | |
| Moves Learned from Move Tutor (Crystal) |
|---|
| Ice Beam |
| TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
| TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
| TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
| TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
| TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
| HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
| TM/HM Capibilities - Red/Blue/Yellow | |||||||||
| TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
| TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
| TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
| TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
| TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
| HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | |||||
| Breeding Information (GSC Feature Only) | ||
|---|---|---|
| Note: When ever a pokemon "Family" is mentioned, it means all of the pokemon that are related by evolution. The lowest level adult pokemon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
| Breeding Groups: | Group 8 - Water 1 | Group 11 - Monster |
| Pokemon Compatibility: | ||
| Egg Moves: | Haze | Mate with a male Wooper/Quagsire. |
| Flail | Mate a male Magikarp with a female from Horsea Family. Next, mate a male offspring with Flail to female from Squirtle Family. | |
| Mist | Mate with a male Wooper/Quagsire. | |
| Confusion | Mate with a male from Psyduck or Slowpoke Family. | |
| Foresight | Mate a male from Hoothoot Family with a female Farfetch'd, then mate a male offspring to a female from Psyduck Family. Then, mate the male offspring to a female from Squirtle Family. | |
| Mirror Coat | Mate with a male Corsola. | |
| Stats | Base | Min-Max (L100) | GSC %ile | GSC Rank | RBY %ile | RBY Rank | ||
|---|---|---|---|---|---|---|---|---|
| Hit Points: | 44 | 261-291 | 21.19% | 36/45 | 22.70% | 33/42 | ||
| Attack: | 48 | 164-194 | 19.80% | 36/49 | 15.87% | 35/45 | ||
| Defense: | 65 | 198-228 | 44.05% | 27/55 | 44.05% | 24/44 | ||
| Speed: | 43 | 154-184 | 19.80% | 37/47 | 15.87% | 34/42 | ||
| Special Attack (GSC): | 50 | 168-198 | 27.43% | 31/46 | ||||
| Special Defense (GSC): | 64 | 196-226 | 42.07% | 23/41 | ||||
| Special (RBY): | 50 | 168-198 | 24.20% | 21/29 | ||||
| Total: | GSC: 314 | RBY: 250 | GSC: 1141-1321 | RBY: 945-1095 | 18.41% | 61/87 | 12.54% | 51/65 |
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