Pokedex Entries | ||
---|---|---|
Red | Blue | The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps. |
Yellow | Lives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again. | |
Stadium | If its tail is bitten by a SHELLDER, SLOWPOKE evolves into SLOWBRO. The SHELLDER seems to like its crunchy tail. | |
Gold | Stadium 2 | If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE. |
Silver | Naturally dull to begin with, it lost its ability to feel pain due to Shellders seeping poison. | |
Crystal | An attached SHELLDER won’t let go because of the tasty flavor that oozes out of its tail. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Seafoam Island, Unknown Dungeon, Route 23 | NA | Few/Evolve |
Red | NA | Few/Evolve | |
Yellow | Seafoam Island, Routes 12 & 13 | NA | Few/Evolve |
Gold | Slowpoke Well | Any | Many/Evolve |
Silver | Any | Many/Evolve | |
Crystal | Any | Many/Evolve |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | X | X | ||||||||
Yellow | X | X | X | ||||||||
G/S | X | X | |||||||||
Crystal | X | X |
Weaknesses (Defense) | ||||||
---|---|---|---|---|---|---|
Normal = x1 | Fire = x0.5 | Water = x0.5 | Electric = x2 | Grass = x2 | Ice = x0.5 | |
Fighting = x0.5 | Poison = x1 | Ground = x1 | Flying = x1 | Psychic = x0.5 | Bug = x2 | |
Rock = x1 | Ghost = GSC: x2 RBY: x0 |
Dragon = x1 | Dark = x2 | Steel = x0.5 | ||
G
S
C
Total Weaknesses= 5/17 Total Resistances= 6/17 Defense Ratio= 5 : 6 ⇨ ~83% |
R
B
Y
Total Weaknesses= 3/15 Total Resistances= 6/15 Defense Ratio= 1 : 2 ⇨ 50% |
|||||
GSC vs RBY: | This pokémon has more weaknesses in GSC than in RBY. So this pokémon has a better defense ratio in RBY. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = 1st: Normal 2nd: Normal |
Fire = 1st: Good 2nd: Normal |
Water = 1st: Bad 2nd: Normal |
Electric = 1st: Normal 2nd: Normal |
Grass = 1st: Bad 2nd: Normal |
Ice = 1st: Normal 2nd: Normal |
Fighting = 1st: Normal 2nd: Good |
Poison = 1st: Normal 2nd: Good |
Ground = 1st: Good 2nd: Normal |
Flying = 1st: Normal 2nd: Normal |
Psychic = 1st: Normal 2nd: Bad |
Bug = 1st: Normal 2nd: Normal |
Rock = 1st: Good 2nd: Normal |
Ghost = 1st: Normal 2nd: Normal |
Dragon = 1st: Bad 2nd: Normal |
Dark = 1st: Normal 2nd: No Effect |
Steel = 1st: Normal 2nd: Bad |
|
Total Advantages (GSC)= 5/34 Total Disadvantages (GSC)= 6/34 Offensive Ratio (GSC)= 5:6 (Adv : Dis) ⇨ ~83.33% |
Total Advantages (RBY)= 5/30 Total Disadvantages (RBY)= 4/30 Offensive Ratio (RBY)= 5:4 (Adv : Dis) ⇨ 125% |
Natural Learned Attacks | ||||
---|---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | ||||
Y | R B | G S C | Attacks | Type |
- | Curse | ??? | ||
- | Tackle | NRM | ||
27 | - | Growl | NRM | |
33 | - | Water Gun | WTR | |
- | Confusion | PSY | ||
18 | - | Disable | NRM | |
22 | - | Headbutt | NRM | |
37 | Withdraw | WTR | ||
44 | 46 | Amnesia | PSY | |
55 | 54 | Psychic | PSY |
Moves Learned from Move Tutor (Crystal) |
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Flamethrower, Ice Beam |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 8 - Water 1 Pokémon | Group 11 - Monster Pokémon |
Pokémon Compatibility: | ||
Egg Moves: | Belly Drum | Mate with a male from Poliwag Family or Snorlax. |
Future Sight | Mate a male Natu/Xatu to a female Togetic. Then breed the male offspring to a female Marill/Azumarill. Then, mate male offspring (Marill) to a female from Slowpoke Family. | |
Safeguard | Mate with a male from Chikorita, Dratini, Lapras, or Seel Family. | |
Stomp | Mate with a male Lickitung or Rhyhorn/Rhydon. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 95 |
363-393 | 81.59% | 12/45 | 85.28% | 9/42 | ||
Attack: | 75 |
218-248 | 55.96% | 19/49 | 53.98% | 19/45 | ||
Defense: | 110 |
288-318 | 91.12% | 10/55 | 93.92% | 7/44 | ||
Speed: | 30 |
128-158 | 8.88% | 43/47 | 6.68% | 39/42 | ||
Special Attack (G S C): | 100 |
268-298 | 89.41% | 10/46 | ||||
Special Defense (G S C): | 80 |
228-258 | 65.54% | 17/41 | ||||
Special (R B Y): | 80 |
228-258 | 63.67% | 13/29 | ||||
Total: | G S C: 490 | R B Y: 390 |
G
S
C: 1493-1673 |
R
B
Y: 1225-1375 |
78.81% | 16/87 | 70.86% | 21/65 |
⇦ #079 Slowpoke | #081 Magnemite ⇨
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