Pokedex Entries | ||
---|---|---|
Red | Blue | Burrows deep underground in arid locations far from water. It only emerges to hunt for food. |
Yellow | Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew. | |
Stadium | When hunting, it hides at the lip of its burrow. If prey comes close, it lunges out and drags in the prey instantly. | |
Gold | Stadium 2 | If it fell from a great height, this POKEMON could save itself by rolling into a ball and bouncing. |
Silver | Disliking water, it lives in deep burrows arid areas. It can roll itself instantly into a ball. | |
Crystal | It prefers dry, sandy places because it uses the sand to protect itself when threatened. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Routes 4, 8, 9, 11, 23 | NA | Many |
Red | Must Trade from other pak | NA | None |
Yellow | Mt. Moon, Routes 3 & 4 | NA | Few |
Gold | Mt. Moon, Union Cave | Any | Few |
Silver | Goldenrod City (Buy at Game Corner) | Any | Purchase |
Crystal | Mt. Moon, Union Cave, Routes 3 & 4 | Morn. or Day | Many |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | B: X | ||||||||||
Yellow | X | ||||||||||
G/S | G: X | X | S: X | ||||||||
Crystal | X | X |
Weaknesses (Defense) | |||||
---|---|---|---|---|---|
Normal = x1 | Fire = x1 | Water = x2 | Electric = x0 | Grass = x2 | Ice = x2 |
Fighting = x1 | Poison = x0.5 | Ground = x1 | Flying = x1 | Psychic = x1 | Bug = x1 |
Rock = x0.5 | Ghost = x1 | Dragon = x1 | Dark = x1 | Steel = x1 | |
G
S
C
Total Weaknesses= 3/17 Total Resistances= 3/17 Defense Ratio= 1 : 1 ⇨ 100% |
R
B
Y
Total Weaknesses= 3/15 Total Resistances= 3/15 Defense Ratio= 1 : 1 ⇨ 100% |
||||
GSC vs RBY: | This pokémon has the same number of weaknesses and resistances in both GSC and RBY. So they have the same defense ratio. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = Normal | Fire = Good | Water = Normal | Electric = Good | Grass = Bad | Ice = Normal |
Fighting = Normal | Poison = Good | Ground = Normal | Flying = No Effect | Psychic = Normal | Bug = Bad |
Rock = Good | Ghost = Normal | Dragon = Normal | Dark = Normal | Steel = Good | |
Total Advantages (GSC)= 5/17 Total Disadvantages (GSC)= 3/17 Offensive Ratio (GSC)= 5:3 (Adv : Dis) ⇨ ~166.67% |
Total Advantages (RBY)= 4/15 Total Disadvantages (RBY)= 3/15 Offensive Ratio (RBY)= 4:3 (Adv : Dis) ⇨ ~133.33% |
Natural Learned Attacks | |||
---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | |||
R B Y | G S C | Attacks | Type |
- | Scratch | NRM | |
6 | Defense Curl | NRM | |
10 | 11 | Sand-Attack | NRM (RBY) / GRD (GSC) |
17 | 23 | Slash | NRM |
24 | 17 | Poison Sting | PSN |
31 | 30 | Swift | NRM |
38 | 37 | Fury Swipes | NRM |
45 | Sandstorm | RCK |
Moves Learned from Move Tutor (Crystal) |
---|
None |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 7 - Ground Pokémon | - |
Pokémon Compatibility: | ||
Egg Moves: | Counter | Breed a male Heracross with a female Paras/Parasect, then breed male offspring with a female from Chikorita Family. Next, breed the male offspring of that union (Chikorita) to a female Rhyhorn. Lastly, mate any male offspring of that union with a female from Sandshrew Family. |
Flail | Mate with a male Phanpy/Donphan. | |
Rapid Spin | Mate with a male Donphan. | |
Safeguard | Mate with a male from Seel or Vulpix Family. | |
Metal Claw (C) | Mate with a male Sneasel from Crystal, which only learns Metal Claw in Crystal at level 65. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 50 |
273-303 | 27.43% | 32/45 | 30.85% | 29/42 | ||
Attack: | 75 |
218-248 | 55.96% | 19/49 | 53.98% | 19/45 | ||
Defense: | 85 |
238-268 | 69.15% | 16/55 | 72.57% | 13/44 | ||
Speed: | 40 |
148-178 | 15.87% | 40/47 | 13.57% | 37/42 | ||
Special Attack (G S C): | 20 |
108-138 | 4.46% | 44/46 | ||||
Special Defense (G S C): | 30 |
128-158 | 8.08% | 39/41 | ||||
Special (R B Y): | 30 |
128-158 | 8.08% | 27/29 | ||||
Total: | G S C: 300 | R B Y: 280 |
G
S
C: 1113-1293 |
R
B
Y: 1005-1155 |
14.72% | 65/87 | 21.19% | 44/65 |
⇦ #026 Raichu | #028 Sandslash ⇨
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