Pokedex Entries | ||
---|---|---|
Red | Blue | Its sleek shape is perfect for swimming. It slashes prey with its claws and drains the body fluids. |
Yellow | A slim and fast swimmer. It slices its prey with its sharp sickles and drains the body fluids. | |
Stadium | Swims very quickly. It tears at its foe with sickle-like forelegs and drains the foe's body fluids entirely. | |
Gold | Stadium 2 | In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast. |
Silver | With sharp claws, this ferocious, ancient POKéMON rips apart prey and sucks their body fluids. | |
Crystal | It was able to swim quickly through the water by compactly folding up its razor-sharp sickles. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Must Evolve from Kabuto at level 40 | NA | Evolve |
Red | NA | Evolve | |
Yellow | NA | Evolve | |
Gold | Any | Evolve | |
Silver | Any | Evolve | |
Crystal | Any | Evolve |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | ||||||||||
Yellow | X | ||||||||||
G/S | X | ||||||||||
Crystal | X |
Weaknesses (Defense) | ||||||
---|---|---|---|---|---|---|
Normal = x0.5 | Fire = x0.25 | Water = x1 | Electric = x2 | Grass = x4 | Ice = x0.5 | |
Fighting = x2 | Poison = x0.5 | Ground = x2 | Flying = x0.5 | Psychic = x1 | Bug = x1 | |
Rock = x1 | Ghost = x1 | Dragon = x1 | Dark = x1 | Steel = x1 | ||
G
S
C
Total Weaknesses= 4/17 Total Resistances= 5/17 Defense Ratio= 4 : 5 ⇨ 80% |
R
B
Y
Total Weaknesses= 4/15 Total Resistances= 5/15 Defense Ratio= 4 : 5 ⇨ 80% |
|||||
GSC vs RBY: | This pokémon has the same weaknesses and resistances in GSC as RBY. So both defense ratios are the same. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = 1st: Normal 2nd: Normal |
Fire = 1st: Good 2nd: Good |
Water = 1st: Normal 2nd: Bad |
Electric = 1st: Normal 2nd: Normal |
Grass = 1st: Normal 2nd: Bad |
Ice = 1st: Good 2nd: Normal |
Fighting = 1st: Bad 2nd: Normal |
Poison = 1st: Normal 2nd: Normal |
Ground = 1st: Bad 2nd: Good |
Flying = 1st: Good 2nd: Normal |
Psychic = 1st: Normal 2nd: Normal |
Bug = 1st: Good 2nd: Normal |
Rock = 1st: Normal 2nd: Good |
Ghost = 1st: Normal 2nd: Normal |
Dragon = 1st: Normal 2nd: Bad |
Dark = 1st: Normal 2nd: Normal |
Steel = 1st: Bad 2nd: Normal |
|
Total Advantages (GSC)= 7/34 Total Disadvantages (GSC)= 6/34 Offensive Ratio (GSC)= 7:6 (Adv : Dis) ⇨ ~116.67% |
Total Advantages (RBY)= 7/30 Total Disadvantages (RBY)= 5/30 Offensive Ratio (RBY)= 7:5 (Adv : Dis) ⇨ 140% |
Natural Learned Attacks | |||
---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | |||
R B Y | G S C | Attacks | Type |
- | Scratch | NRM | |
- | Harden | NRM | |
- | Absorb | GRS | |
- | 40 | Slash | NRM |
46 | - | Leer | NRM |
- | Sand-Attack | GRD (GSC) / NRM (RBY) | |
- | Endure | NRM | |
51 | Mega Drain | GRS | |
65 | Ancient Power | RCK | |
53 | Hydro Pump | WTR |
Moves Learned from Move Tutor (Crystal) |
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Ice Beam |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 8 - Water 1 Pokémon | Group 10 - Water 2 Pokémon |
Pokémon Compatibility: | ||
Egg Moves: | Aurora Beam | Mate with a male from Remoraid, Seel, or Shellder Family. |
Bubblebeam | Mate with a male from Corsola, Mantine, Marill, Remoraid, or Tentacool Family. | |
Dig | Teach RBY TM28 (Dig) to a pokémon from Psyduck, Slowpoke, or Squirtle Family. Then trade it to GSC, and if male, breed it with a female from Kabuto Family. | |
Flail | Breed a male Magikarp with a female from Horsea Family, then breed the male offspring with a female from Kabuto Family. | |
Rapid Spin | Mate with a male from Squirtle Family. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 60 |
293-323 | 40.14% | 27/45 | 44.05% | 24/42 | ||
Attack: | 115 |
298-328 | 94.52% | 5/49 | 94.52% | 5/45 | ||
Defense: | 105 |
278-308 | 87.46% | 11/55 | 91.12% | 8/44 | ||
Speed: | 80 |
228-258 | 69.15% | 17/47 | 65.54% | 16/42 | ||
Special Attack (G S C): | 65 |
198-228 | 48.01% | 23/46 | ||||
Special Defense (G S C): | 70 |
208-238 | 51.99% | 21/41 | ||||
Special (R B Y): | 70 |
208-238 | 50.00% | 15/29 | ||||
Total: | G S C: 495 | R B Y: 430 |
G
S
C: 1503-1683 |
R
B
Y: 1305-1455 |
80.20% | 15/87 | 85.28% | 11/65 |
⇦ #140 Kabuto | #142 Aerodactyl ⇨
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