#141 Kabutops
Kabutops
Male: 87.5%   Female: 12.5%
Types
Rock Water
Name Number Japanese Name
Kabutops 141 Kabutops
Pronunciation Species
KUH-BOO-TOPS Shellfish Pokémon
Name Meaning
Comes from KABUTO (see pokémon Kabuto) and TOPS meaning "best". Kabutops is the highest, or "top" evolved form of Kabuto.
Height Weight
4' 3" 1.30 m 89.0 lb 40.05 kg
Evolutions
Kabuto Level 40⇨ Kabutops
Pokedex Entries
Red Blue Its sleek shape is perfect for swimming. It slashes prey with its claws and drains the body fluids.
Yellow A slim and fast swimmer. It slices its prey with its sharp sickles and drains the body fluids.
Stadium Swims very quickly. It tears at its foe with sickle-like forelegs and drains the foe's body fluids entirely.
Gold Stadium 2 In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.
Silver With sharp claws, this ferocious, ancient POKéMON rips apart prey and sucks their body fluids.
Crystal It was able to swim quickly through the water by compactly folding up its razor-sharp sickles.
Locations Found Time Rarity
Blue Must Evolve from Kabuto at level 40 NA Evolve
Red NA Evolve
Yellow NA Evolve
Gold Any Evolve
Silver Any Evolve
Crystal Any Evolve
How to Catch
Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
R/B       X    
Yellow         X    
G/S             X    
Crystal             X    
Weaknesses (Defense)
Normal = x0.5 Fire = x0.25 Water = x1 Electric = x2 Grass = x4 Ice = x0.5
Fighting = x2 Poison = x0.5 Ground = x2 Flying = x0.5 Psychic = x1 Bug = x1
Rock = x1 Ghost = x1 Dragon = x1 Dark = x1 Steel = x1
G S C
Total Weaknesses= 4/17
Total Resistances= 5/17
Defense Ratio= 4 : 5 ⇨ 80%
R B Y
Total Weaknesses= 4/15
Total Resistances= 5/15
Defense Ratio= 4 : 5 ⇨ 80%
GSC vs RBY: This pokémon has the same weaknesses and resistances in GSC as RBY. So both defense ratios are the same.
Advantages (Offense)
Normal =
1st: Normal
2nd: Normal
Fire =
1st: Good
2nd: Good
Water =
1st: Normal
2nd: Bad
Electric =
1st: Normal
2nd: Normal
Grass =
1st: Normal
2nd: Bad
Ice =
1st: Good
2nd: Normal
Fighting =
1st: Bad
2nd: Normal
Poison =
1st: Normal
2nd: Normal
Ground =
1st: Bad
2nd: Good
Flying =
1st: Good
2nd: Normal
Psychic =
1st: Normal
2nd: Normal
Bug =
1st: Good
2nd: Normal
Rock =
1st: Normal
2nd: Good
Ghost =
1st: Normal
2nd: Normal
Dragon =
1st: Normal
2nd: Bad
Dark =
1st: Normal
2nd: Normal
Steel =
1st: Bad
2nd: Normal
Total Advantages (GSC)= 7/34
Total Disadvantages (GSC)= 6/34
Offensive Ratio (GSC)= 7:6 (Adv : Dis) ⇨ ~116.67%
Total Advantages (RBY)= 7/30
Total Disadvantages (RBY)= 5/30
Offensive Ratio (RBY)= 7:5 (Adv : Dis) ⇨ 140%
Natural Learned Attacks
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window)
R B Y G S C Attacks Type
- Scratch NRM
- Harden NRM
- Absorb GRS
- 40 Slash NRM
46 - Leer NRM
  - Sand-Attack GRD (GSC) / NRM (RBY)
  - Endure NRM
  51 Mega Drain GRS
  65 Ancient Power RCK
53   Hydro Pump WTR
Moves Learned from Move Tutor (Crystal)
Ice Beam
TM/HM Capibilities - Gold/Silver/Crystal         (Move cursor over TM/HMs and hold it to find out what it is)
TM 01 TM 02 TM 03 TM 04 TM 05 TM 06 TM 07 TM 08 TM 09 TM 10
TM 11 TM 12 TM 13 TM 14 TM 15 TM 16 TM 17 TM 18 TM 19 TM 20
TM 21 TM 22 TM 23 TM 24 TM 25 TM 26 TM 27 TM 28 TM 29 TM 30
TM 31 TM 32 TM 33 TM 34 TM 35 TM 36 TM 37 TM 38 TM 39 TM 40
TM 41 TM 42 TM 43 TM 44 TM 45 TM 46 TM 47 TM 48 TM 49 TM 50
HM 01 HM 02 HM 03 HM 04 HM 05 HM 06 HM 07  
TM/HM Capibilities - Red/Blue/Yellow
TM 01 TM 02 TM 03 TM 04 TM 05 TM 06 TM 07 TM 08 TM 09 TM 10
TM 11 TM 12 TM 13 TM 14 TM 15 TM 16 TM 17 TM 18 TM 19 TM 20
TM 21 TM 22 TM 23 TM 24 TM 25 TM 26 TM 27 TM 28 TM 29 TM 30
TM 31 TM 32 TM 33 TM 34 TM 35 TM 36 TM 37 TM 38 TM 39 TM 40
TM 41 TM 42 TM 43 TM 44 TM 45 TM 46 TM 47 TM 48 TM 49 TM 50
HM 01 HM 02 HM 03 HM 04 HM 05  
Breeding Information (GSC Feature Only)
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium)
Breeding Groups: Group 8 - Water 1 Pokémon Group 10 - Water 2 Pokémon
Pokémon Compatibility:
Egg Moves: Aurora Beam Mate with a male from Remoraid, Seel, or Shellder Family.
Bubblebeam Mate with a male from Corsola, Mantine, Marill, Remoraid, or Tentacool Family.
Dig Teach RBY TM28 (Dig) to a pokémon from Psyduck, Slowpoke, or Squirtle Family. Then trade it to GSC, and if male, breed it with a female from Kabuto Family.
Flail Breed a male Magikarp with a female from Horsea Family, then breed the male offspring with a female from Kabuto Family.
Rapid Spin Mate with a male from Squirtle Family.
Stats Base Min-Max (L100) GSC
%ile
GSC
Rank
RBY
%ile
RBY
Rank
Hit Points: 60
293-323 40.14% 27/45 44.05% 24/42
Attack: 115
298-328 94.52% 5/49 94.52% 5/45
Defense: 105
278-308 87.46% 11/55 91.12% 8/44
Speed: 80
228-258 69.15% 17/47 65.54% 16/42
Special Attack (G S C): 65
198-228 48.01% 23/46  
Special Defense (G S C): 70
208-238 51.99% 21/41
Special (R B Y): 70
208-238   50.00% 15/29
Total: G S C: 495 R B Y: 430 G S C:
1503-1683
R B Y:
1305-1455
80.20% 15/87 85.28% 11/65

⇦ #140 Kabuto | #142 Aerodactyl ⇨

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