Pokedex Entries | ||
---|---|---|
Red | Blue | When it locks eyes with and enemy, it will use a mix of PSI moves such as HYPNOSIS and CONFUSION. |
Yellow | Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum. | |
Stadium | If you lock eyes with it, it will try to hypnotize you. It is best to close your eyes before you get hypnotized. | |
Gold | Stadium 2 | When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams. |
Silver | Always holding a pendulum that it rocks at a steady rhythm, it causes drowsiness in anyone nearby. | |
Crystal | The longer it swings its pendulum, the longer the effects of its hypnosis last. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Unknown Dungeon | NA | Few/Evolve |
Red | NA | Few/Evolve | |
Yellow | Must Evolve from Drowzee at level 26 | NA | Evolve |
Gold | Route 11 | Any | Many/Evolve |
Silver | Any | Many/Evolve | |
Crystal | Night | Few/Evolve |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | X | |||||||||
Yellow | X | ||||||||||
G/S | X | X | |||||||||
Crystal | X | X |
Weaknesses (Defense) | |||||
---|---|---|---|---|---|
Normal = x1 | Fire = x1 | Water = x1 | Electric = x1 | Grass = x1 | Ice = x1 |
Fighting = x0.5 | Poison = x1 | Ground = x1 | Flying = x1 | Psychic = x0.5 | Bug = x2 |
Rock = x1 | Ghost = GSC: x2 RBY: x0 |
Dragon = x1 | Dark = x2 | Steel = x1 | |
G
S
C
Total Weaknesses= 3/17 Total Resistances= 2/17 Defense Ratio= 3 : 2 ⇨ 150% |
R
B
Y
Total Weaknesses= 1/15 Total Resistances= 3/15 Defense Ratio= 1 : 3 ⇨ ~33% |
||||
GSC vs RBY: | This pokémon has more weaknesses and less resistances in GSC than in RBY. So this pokémon has a better defense ratio in RBY. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = Normal | Fire = Normal | Water = Normal | Electric = Normal | Grass = Normal | Ice = Normal |
Fighting = Normal | Poison = Normal | Ground = Normal | Flying = Normal | Psychic = Bad | Bug = Normal |
Rock = Normal | Ghost = Normal | Dragon = Normal | Dark = No Effect | Steel = Bad | |
Total Advantages (GSC)= 2/17 Total Disadvantages (GSC)= 3/17 Offensive Ratio (GSC)= 2:3 (Adv : Dis) ⇨ ~66.67% |
Total Advantages (RBY)= 2/15 Total Disadvantages (RBY)= 1/15 Offensive Ratio (RBY)= 2:1 (Adv : Dis) ⇨ 200% |
Natural Learned Attacks | ||||
---|---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | ||||
R B Y | G S C | Attacks | Type | |
- | Pound | NRM | ||
- | Hypnosis | PSY | ||
- | Disable | NRM | ||
- | Confusion | PSY | ||
- | Headbutt | NRM | ||
33 | Poison Gas | PSN | ||
43 | 40 | Meditate | PSY | |
37 | 49 | Psychic | PSY | |
55 | Psych Up | NRM | ||
60 | Future Sight | PSY |
Moves Learned from Move Tutor (Crystal) |
---|
None |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 4 - Humanshape Pokémon | - |
Pokémon Compatibility: | ||
Egg Moves: | Barrier | Mate with a male Mr. Mime. |
Light Screen | Mate with a male Electabuzz or Mr. Mime. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 85 |
343-373 | 72.57% | 15/45 | 75.80% | 12/42 | ||
Attack: | 73 |
214-244 | 51.99% | 20/49 | 50.00% | 20/45 | ||
Defense: | 70 |
208-238 | 50.00% | 24/55 | 51.99% | 21/44 | ||
Speed: | 67 |
202-232 | 50.00% | 25/47 | 46.02% | 24/42 | ||
Special Attack (G S C): | 73 |
214-244 | 59.86% | 20/46 | ||||
Special Defense (G S C): | 115 |
298-328 | 95.54% | 8/41 | ||||
Special (R B Y): | 115 |
298-328 | 94.52% | 6/29 | ||||
Total: | G S C: 483 | R B Y: 410 |
G
S
C: 1479-1659 |
R
B
Y: 1265-1415 |
75.80% | 18/87 | 78.81% | 16/65 |
⇦ #096 Drowzee | #098 Krabby ⇨
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