#187 Hoppip
Hoppip
Male: 50%   Female: 50%
Types
GrassFlying
NameNumberJapanese Name
Hoppip187Hanekko
PronunciationSpecies
HOP-IPCottonweed Pokemon
Name Meaning
Comes from HOP and PIP meaning "seed". "Hopping Seed"
HeightWeight
1' 4"0.41 m1.0 lb0.45 kg
Evolutions
Hoppip    Level 18   > Skiploom    Level 27   > Jumpluff
Pokedex Entries
GoldStadium 2To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
SilverIts body is so light, it must grip the ground firmly with its feet to keep from being blown away.
CrystalIt can be carried away on even the gentlest breeze. It may even float all the way to the next town.
Locations FoundTimeRarity
GoldRoutes 13, 14, 15, 32, 33Morn. or DayMany
SilverMorn. or DayMany
CrystalRoutes 11, 13, 14, 15, 29, 30, 31, 32, 33Morn. or DayMany
How to Catch
GroundSurfFishingForest TreeMountain TreeRock SmashBreedEvolveEventBugCatchGame Corner
G/SX     X   
CrystalX     X   
Weaknesses (Defense)
Normal = x1Fire = x2Water = x0.5Electric = x1Grass = x0.25Ice = x4
Fighting = x0.5Poison = x2Ground = x0Flying = x2Psychic = x1Bug = x1
Rock = x2Ghost = x1Dragon = x1Dark = x1Steel = x1
Total Weaknesses= 5/17
Total Resistances= 4/17
Defense Ratio= 5 : 4 -> 125%
Advantages (Offense)
Normal =
1st: Normal
2nd: Normal
Fire =
1st: Bad
2nd: Normal
Water =
1st: Good
2nd: Normal
Electric =
1st: Normal
2nd: Bad
Grass =
1st: Bad
2nd: Good
Ice =
1st: Normal
2nd: Normal
Fighting =
1st: Normal
2nd: Good
Poison =
1st: Bad
2nd: Normal
Ground =
1st: Good
2nd: Normal
Flying =
1st: Bad
2nd: Normal
Psychic =
1st: Normal
2nd: Normal
Bug =
1st: Bad
2nd: Good
Rock =
1st: Good
2nd: Bad
Ghost =
1st: Normal
2nd: Normal
Dragon =
1st: Bad
2nd: Normal
Dark =
1st: Normal
2nd: Normal
Steel =
1st: Bad
2nd: Bad
Total Advantages = 6/34
Total Disadvantages = 10/34
Offensive Ratio = 3:5 (Adv : Dis) --> 60%
Natural Learned Attacks
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here. (Opens in new window)
GSCAttacksType
-SplashNRM
 5SynthesisGRS
5 Tail WhipNRM
10TackleNRM
13PoisonpowderPSN
15Stun SporeGRS
17Sleep PowderGRS
20Leech SeedGRS
25Cotton SporeGRS
30Mega DrainGRS
Moves Learned from Move Tutor (Crystal)
None
TM/HM Capibilities - Gold/Silver/Crystal         (Move cursor over TM/HMs and hold it to find out what it is)
TM 01TM 02TM 03TM 04TM 05TM 06TM 07TM 08TM 09TM 10
TM 11TM 12TM 13TM 14TM 15TM 16TM 17TM 18TM 19TM 20
TM 21TM 22TM 23TM 24TM 25TM 26TM 27TM 28TM 29TM 30
TM 31TM 32TM 33TM 34TM 35TM 36TM 37TM 38TM 39TM 40
TM 41TM 42TM 43TM 44TM 45TM 46TM 47TM 48TM 49TM 50
HM 01HM 02HM 03HM 04HM 05HM 06HM 07 
Breeding Information (GSC Feature Only)
Note: When ever a pokemon "Family" is mentioned, it means all of the pokemon that are related by evolution. The lowest level adult pokemon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium)
Breeding Groups:Group 1 - Plant PokemonGroup 12 - Fairy Pokemon
Pokemon Compatibility:
Egg Moves:AmnesiaBreed a male from Slowpoke or Wooper Family with a female from Marill Family, then mate male offspring with a female from Hoppip Family.
ConfusionMate with a male from Exeggcute Family.
Double-EdgeMate with a male Jigglypuff/Wigglytuff, Marill/Azumarill, or Togetic.
EncoreMate with a male Clefairy/Clefable or Togetic (all via their pre-evolved forms).
GrowlMate with a male from Bulbasaur, Chikorita, Clefairy, or Pikachu Family; or Togetic.
Pay DayTeach RBY TM16 (Pay Day) to a Pikachu/Raichu and trade it to GSC. If male, mate the pokemon to a female from Hoppip Family.
ReflectMate with a male from Chikorita or Exeggcute Family.
StatsBaseMin-Max (L100)%ileRank
Hit Points:35
243-27313.57%41/45
Attack:35
138-1688.88%43/49
Defense:40
148-17815.87%44/55
Speed:50
168-19827.43%34/47
Special Attack:35
138-16812.54%39/46
Special Defense:55
178-20830.85%30/41
Total:2501013-11936.68%79/87

<-- #186 Politoed | #188 Skiploom -->

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