Pokedex Entries | ||
---|---|---|
Red | Blue | Very protective of its territory. It will bark and bite to repel intruders from its space. |
Yellow | A POKEMON with a friendly nature. However, it will bark fiercely at anything invading its territory. | |
Stadium | Friendly and loyal, but also jealously protective of its territory. Carelessly approaching it may result in a bite. | |
Gold | Stadium 2 | It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes. |
Silver | Extremely loyal, it will fearlessly bark at any opponent to protect its own trainer from harm. | |
Crystal | It controls a big territory. If it detects an unknown smell, it roars loudly to force out the intruder. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Must trade from Red, Yellow, Gold, or Crystal | NA | None |
Red | Pokémon Mansion (Cinnabar Is.), Routes 7 & 8 | NA | Many |
Yellow | Pokémon Mansion (Cinnabar Is.) | NA | Few |
Gold | Routes 7, 8, 35, 36, 37 | Any | Many |
Silver | Must trade from Red, Yellow, Gold, or Crystal | Never | None |
Crystal | Routes 8, 36, 37 | Morn. or Day | Few |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | R: X | ||||||||||
Yellow | X | ||||||||||
G/S | G: X | X | |||||||||
Crystal | X | X |
Weaknesses (Defense) | |||||
---|---|---|---|---|---|
Normal = x1 | Fire = x0.5 | Water = x2 | Electric = x1 | Grass = x0.5 | Ice = GSC: x0.5 RBY: x 1 |
Fighting = x1 | Poison = x1 | Ground = x2 | Flying = x1 | Psychic = x1 | Bug = x0.5 |
Rock = x2 | Ghost = x1 | Dragon = x1 | Dark = x1 | Steel = x0.5 | |
G
S
C
Total Weaknesses= 3/17 Total Resistances= 5/17 Defense Ratio= 3 : 5 ⇨ 60% |
R
B
Y
Total Weaknesses= 3/15 Total Resistances= 3/15 Defense Ratio= 1 : 1 ⇨ 100% |
||||
GSC vs RBY: | This pokémon has more resistances in GSC than RBY, thus has a better defense ratio in GSC. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = Normal | Fire = Bad | Water = Bad | Electric = Normal | Grass = Good | Ice = Good |
Fighting = Normal | Poison = Normal | Ground = Normal | Flying = Normal | Psychic = Normal | Bug = Good |
Rock = Bad | Ghost = Normal | Dragon = Bad | Dark = Normal | Steel = Good | |
Total Advantages (GSC)= 4/17 Total Disadvantages (GSC)= 4/17 Offensive Ratio (GSC)= 1:1 (Adv : Dis) ⇨ 100% |
Total Advantages (RBY)= 3/15 Total Disadvantages (RBY)= 4/15 Offensive Ratio (RBY)= 3:4 (Adv : Dis) ⇨ 75% |
Natural Learned Attacks | ||||
---|---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | ||||
Y | R B | G S C | Attacks | Type |
- | Bite | DRK (GSC) / NRM (RBY) | ||
- | Roar | NRM | ||
- | 18 | 9 | Ember | FIR |
- | 23 | 18 | Leer | NRM |
30 | 26 | Take Down | NRM | |
34 | Flame Wheel | FIR | ||
39 | 42 | Agility | PSY | |
50 | Flamethrower | FIR |
Moves Learned from Move Tutor (Crystal) |
---|
Flamethrower |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 7 - Ground Pokémon | - |
Pokémon Compatibility: | ||
Egg Moves: | Body Slam | Breed a male Poliwag/Poliwhirl or Lapras with a female Wooper/Quagsire or breed a male from Chikorita Family, Lapras, or Snorlax with a female from Mareep Family. Then mate the male offspring with the move to a female from Growlithe Family. |
Crunch | Mate with a male Girafarig or Houndour/Houndoom. | |
Fire Spin | Mate with a male Flareon, Ponyta/Rapidash, or Vulpix/Ninetales. | |
Safeguard | Mate with a male Seel/Dewgong or Vulpix/Ninetales. | |
Thrash | Mate with a male Mankey/Primeape, Nidoking, Tauros, or Teddiursa/Ursaring. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 55 |
283-313 | 34.46% | 30/45 | 36.34% | 27/42 | ||
Attack: | 70 |
208-238 | 48.01% | 22/49 | 46.02% | 22/45 | ||
Defense: | 45 |
158-188 | 21.19% | 40/55 | 18.41% | 35/44 | ||
Speed: | 60 |
188-218 | 40.14% | 29/47 | 36.34% | 27/42 | ||
Special Attack (G S C): | 70 |
208-238 | 55.96% | 22/46 | ||||
Special Defense (G S C): | 50 |
168-198 | 24.20% | 32/41 | ||||
Special (R B Y): | 50 |
168-198 | 24.20% | 21/29 | ||||
Total: | G S C: 350 | R B Y: 280 |
G
S
C: 1213-1393 |
R
B
Y: 1005-1155 |
29.14% | 48/87 | 21.19% | 44/65 |
⇦ #057 Primeape | #059 Arcanine ⇨
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