#083 Farfetch'd
Farfetch'd
Male: 50%   Female: 50%
Types
Normal Flying
Name Number Japanese Name
Farfetch'd 083 Kamonegi
Pronunciation Species
FAR-FETCHT Wild Duck Pokémon
Name Meaning
Variation of FAR-FETCHED, meaning "on the border of unbelievability"
Height Weight
2' 7" 0.79 m 33.0 lb 14.85 kg
Evolutions
Farfetch'd This Pokémon didn’t Evolve from anything, nor does it evolve. No Evolution.
Pokedex Entries
Red Blue The sprig of green onions it holds is its weapon. It is used much like a metal sword.
Yellow Lives where reedy plants grow. They are rarely seen, so it's thought that their numbers are decreasing.
Stadium Always carries the stalk of an unidentified plant. The stalk is said to be used for making an nest or as a weapon.
Gold Stadium 2 If anyone tries to disturb where the essential plant sticks grow, it uses its own stick to thwart them.
Silver If it eats the plant stick it carried as emergency rations, it runs off in search of a new stick.
Crystal In order to prevent their extinction, more people have made an effort to breed these POKEMON.
Locations Found Time Rarity
Blue Vermilion City (Trade) NA One
Red NA One
Yellow Routes 12 & 13 NA Few
Gold Routes 38 & 39 Morn. or Day Many
Silver Morn. or Day Many
Crystal Route 43 Morn. or Day Many
How to Catch
Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
R/B         X    
Yellow X            
G/S X           X      
Crystal X           X      
Weaknesses (Defense)
Normal = x1 Fire = x1 Water = x1 Electric = x2 Grass = x0.5 Ice = x2
Fighting = x1 Poison = x1 Ground = x0 Flying = x1 Psychic = x1 Bug = x0.5
Rock = x2 Ghost = x0 Dragon = x1 Dark = x1 Steel = x1
G S C
Total Weaknesses= 3/17
Total Resistances= 4/17
Defense Ratio= 3 : 4 ⇨ 75%
R B Y
Total Weaknesses= 3/15
Total Resistances= 4/15
Defense Ratio= 3 : 4 ⇨ 75%
GSC vs RBY: This pokémon has the same number of weaknesses in GSC as RBY. So the defense ratios are the same.
Advantages (Offense)
Normal =
1st: Normal
2nd: Normal
Fire =
1st: Normal
2nd: Normal
Water =
1st: Normal
2nd: Normal
Electric =
1st: Normal
2nd: Bad
Grass =
1st: Normal
2nd: Good
Ice =
1st: Normal
2nd: Normal
Fighting =
1st: Normal
2nd: Good
Poison =
1st: Normal
2nd: Normal
Ground =
1st: Normal
2nd: Normal
Flying =
1st: Normal
2nd: Normal
Psychic =
1st: Normal
2nd: Normal
Bug =
1st: Normal
2nd: Good
Rock =
1st: Bad
2nd: Bad
Ghost =
1st: No Effect
2nd: Normal
Dragon =
1st: Normal
2nd: Normal
Dark =
1st: Normal
2nd: Normal
Steel =
1st: Bad
2nd: Bad
Total Advantages (GSC)= 3/34
Total Disadvantages (GSC)= 6/34
Offensive Ratio (GSC)= 1:2 (Adv : Dis) ⇨ 50%
Total Advantages (RBY)= 3/30
Total Disadvantages (RBY)= 4/30
Offensive Ratio (RBY)= 3:4 (Adv : Dis) ⇨ 75%
Natural Learned Attacks
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window)
Y R B G S C Attacks Type
- Peck FLY
- 7 Sand-Attack NRM (RBY) / FLY (GSC)
- 7 13 Leer NRM
- 15 19 Fury Attack NRM
- 23 25 Swords Dance NRM
31 Agility PSY
39 37 Slash NRM
  44 False Swipe NRM
Moves Learned from Move Tutor (Crystal)
None
TM/HM Capibilities - Gold/Silver/Crystal         (Move cursor over TM/HMs and hold it to find out what it is)
TM 01 TM 02 TM 03 TM 04 TM 05 TM 06 TM 07 TM 08 TM 09 TM 10
TM 11 TM 12 TM 13 TM 14 TM 15 TM 16 TM 17 TM 18 TM 19 TM 20
TM 21 TM 22 TM 23 TM 24 TM 25 TM 26 TM 27 TM 28 TM 29 TM 30
TM 31 TM 32 TM 33 TM 34 TM 35 TM 36 TM 37 TM 38 TM 39 TM 40
TM 41 TM 42 TM 43 TM 44 TM 45 TM 46 TM 47 TM 48 TM 49 TM 50
HM 01 HM 02 HM 03 HM 04 HM 05 HM 06 HM 07  
TM/HM Capibilities - Red/Blue/Yellow
TM 01 TM 02 TM 03 TM 04 TM 05 TM 06 TM 07 TM 08 TM 09 TM 10
TM 11 TM 12 TM 13 TM 14 TM 15 TM 16 TM 17 TM 18 TM 19 TM 20
TM 21 TM 22 TM 23 TM 24 TM 25 TM 26 TM 27 TM 28 TM 29 TM 30
TM 31 TM 32 TM 33 TM 34 TM 35 TM 36 TM 37 TM 38 TM 39 TM 40
TM 41 TM 42 TM 43 TM 44 TM 45 TM 46 TM 47 TM 48 TM 49 TM 50
HM 01 HM 02 HM 03 HM 04 HM 05  
Breeding Information (GSC Feature Only)
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium)
Breeding Groups: Group 3 - Flying Pokémon Group 7 - Ground Pokémon
Pokémon Compatibility:
Egg Moves: Flail Mate with a male Phanpy/Donphan.
Foresight Mate with a male Hoothoot/Noctowl.
Gust Mate with a male from Pidgey Family.
Mirror Move Mate with a male from Pidgey or Spearow Family.
Quick Attack Mate with a male from Cyndaquil, Eevee, Pidgey, Pikachu, Rattata, Sentret, Sneasel, or Vulpix Family
Stats Base Min-Max (L100) GSC
%ile
GSC
Rank
RBY
%ile
RBY
Rank
Hit Points: 52
277-307 30.85% 31/45 32.66% 28/42
Attack: 65
198-228 40.14% 24/49 38.21% 24/45
Defense: 55
178-208 32.66% 34/55 30.85% 29/44
Speed: 60
188-218 40.14% 29/47 36.34% 27/42
Special Attack (G S C): 58
184-214 38.21% 28/46  
Special Defense (G S C): 62
192-222 40.14% 25/41
Special (R B Y): 58
184-214   34.46% 19/29
Total: G S C: 352 R B Y: 290 G S C:
1217-1397
R B Y:
1025-1175
29.14% 47/87 25.82% 42/65

⇦ #082 Magneton | #084 Doduo ⇨

© 2000-2017 Pokémon Dungeon. This site is owned and updated by, Luke Hackett aka DarkReignn.
© 2017 Pokémon. © 1995-2017 Nintendo/Creatures, Inc/Game Freak, Inc. ® and ™ All rights reserved. Pokémon Dungeon is not sponsored or endorsed by, or otherwise affiliated with Nintendo or its licenses.
Credit is also given to Curtis Alumbaugh aka Gengar for creating the site and pokédex, and Ian Alumbaugh aka Haunter for the idea of beginning and for help promoting this site in its earlier years. Click here for the Staff & Credits Page.