Pokedex Entries | ||
---|---|---|
Red | Blue | Often mistaken for eggs. When disturbed, they quickly gather and attack in swarms. |
Yellow | The heads attract each other and spin around. There must be 6 heads for it to maintain balance. | |
Stadium | A Pokémon that is like the seeds of a plant. If you find one and chase it, others will join it without you noticing. | |
Gold | Stadium 2 | The shell is very durable. Even if it cracks, it can survive without spilling the contents. |
Silver | Using telepathy only they can receive, they always form a cluster of six Exeggcute. | |
Crystal | If even one is separated from the group, the energy bond between the six will make them rejoin instantly. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Safari Zone | NA | Few |
Red | NA | Few | |
Yellow | NA | Many | |
Gold | Johto Region (Headbutt) | Any | Many |
Silver | Any | Many | |
Crystal | Any | Many |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | ||||||||||
Yellow | X | ||||||||||
G/S | X | X | |||||||||
Crystal | X | X |
Weaknesses (Defense) | ||||||
---|---|---|---|---|---|---|
Normal = x1 | Fire = x2 | Water = x0.5 | Electric = x0.5 | Grass = x0.5 | Ice = x2 | |
Fighting = x0.5 | Poison = x2 | Ground = x0.5 | Flying = x2 | Psychic = x0.5 | Bug = x4 | |
Rock = x1 | Ghost = GSC: x2 RBY: x0 |
Dragon = x1 | Dark = x2 | Steel = x1 | ||
G
S
C
Total Weaknesses= 7/17 Total Resistances= 6/17 Defense Ratio= 7 : 6 ⇨ ~117% |
R
B
Y
Total Weaknesses= 5/15 Total Resistances= 7/15 Defense Ratio= 5 : 7 ⇨ ~71% |
|||||
GSC vs RBY: | This pokémon has more weaknesses in GSC than RBY and GSC has less resistances than RBY. Therefore this pokémon has a better defense ratio in RBY. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = 1st: Normal 2nd: Normal |
Fire = 1st: Bad 2nd: Normal |
Water = 1st: Good 2nd: Normal |
Electric = 1st: Normal 2nd: Normal |
Grass = 1st: Bad 2nd: Normal |
Ice = 1st: Normal 2nd: Normal |
Fighting = 1st: Normal 2nd: Good |
Poison = 1st: Bad 2nd: Good |
Ground = 1st: Good 2nd: Normal |
Flying = 1st: Bad 2nd: Normal |
Psychic = 1st: Normal 2nd: Bad |
Bug = 1st: Bad 2nd: Normal |
Rock = 1st: Good 2nd: Normal |
Ghost = 1st: Normal 2nd: Normal |
Dragon = 1st: Bad 2nd: Normal |
Dark = 1st: Normal 2nd: No Effect |
Steel = 1st: Bad 2nd: Bad |
|
Total Advantages (GSC)= 5/34 Total Disadvantages (GSC)= 10/34 Offensive Ratio (GSC)= 1:2 (Adv : Dis) ⇨ 50% |
Total Advantages (RBY)= 5/30 Total Disadvantages (RBY)= 7/30 Offensive Ratio (RBY)= 5:7 (Adv : Dis) ⇨ ~71.43% |
Natural Learned Attacks | |||
---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | |||
R B Y | G S C | Attacks | Type |
- | Barrage | NRM | |
- | Hypnosis | PSY | |
25 | 7 | Reflect | PSY |
28 | 13 | Leech Seed | GRS |
19 | Confusion | PSY | |
32 | 25 | Stun Spore | GRS |
37 | 31 | Poison Powder | PSN |
48 | 37 | Sleep Powder | GRS |
42 | 43 | Solar Beam | GRS |
Moves Learned from Move Tutor (Crystal) |
---|
None |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 1 - Plant Pokémon | - |
Pokémon Compatibility: | ||
Egg Moves: | Ancient Power | First, breed a male from Corsola, Kabuto, or Omanyte Family to a female from the Totodile Family. Then breed a male offspring with move to a female from Chikorita Family. Breed the male offspring of that union to a female from Exeggcute Family. |
Mega Drain | Mate with a male from Hoppip or Sunkern Family. | |
Moonlight | Mate with a male from Oddish Family. | |
Reflect | Mate with a male from Chikorita Family. | |
Synthesis | Mate with a male from Bulbasaur, Chikorita, Hoppip, or Sunkern Family. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 60 |
293-323 | 40.14% | 27/45 | 44.05% | 24/42 | ||
Attack: | 40 |
148-178 | 12.54% | 41/49 | 10.60% | 39/45 | ||
Defense: | 80 |
228-258 | 63.67% | 18/55 | 65.54% | 15/44 | ||
Speed: | 40 |
148-178 | 15.87% | 40/47 | 13.57% | 37/42 | ||
Special Attack (G S C): | 60 |
188-218 | 40.14% | 26/46 | ||||
Special Defense (G S C): | 45 |
158-188 | 18.41% | 34/41 | ||||
Special (R B Y): | 60 |
188-218 | 36.34% | 18/29 | ||||
Total: | G S C: 325 | R B Y: 280 |
G
S
C: 1163-1343 |
R
B
Y: 1005-1155 |
21.19% | 56/87 | 21.19% | 44/65 |
⇦ #101 Electrode | #103 Exeggutor ⇨
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