Pokedex Entries | ||
---|---|---|
Red | Blue | Normally found near power plants, they can wander away and cause major blackouts in cities. |
Yellow | If a major power outage occurs, its is certain that this POKEMON has eaten electricity at a power plant. | |
Stadium | Appear in power plants in search of electricity. They are said to cause major blackouts if they disappear. | |
Gold | Stadium 2 | Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue. |
Silver | Its body constantly discharges electricity. Getting close to it will make your hair stand on end. | |
Crystal | When two ELECTRABUZZ touch, they control the electric currents to communicate their feelings. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Must Trade from Red, Gold, Silver, or Crystal | NA | None |
Red | Power Plant | NA | Few |
Yellow | Must Trade from Red, Gold, Silver, or Crystal | NA | None |
Gold | Route 10 | Any | Few/Evolve; Many during Day |
Silver | Any | Few/Evolve; Many during Day | |
Crystal | Any | Few/Evolve |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | R: X | ||||||||||
Yellow | |||||||||||
G/S | X | X | |||||||||
Crystal | X | X |
Weaknesses (Defense) | ||||||
---|---|---|---|---|---|---|
Normal = x1 | Fire = x1 | Water = x1 | Electric = x0.5 | Grass = x1 | Ice = x1 | |
Fighting = x1 | Poison = x1 | Ground = x2 | Flying = x0.5 | Psychic = x1 | Bug = x1 | |
Rock = x1 | Ghost = x1 | Dragon = x1 | Dark = x1 | Steel = x0.5 | ||
G
S
C
Total Weaknesses= 1/17 Total Resistances= 3/17 Defense Ratio= 1 : 3 ⇨ 33% |
R
B
Y
Total Weaknesses= 1/15 Total Resistances= 2/15 Defense Ratio= 1 : 2 ⇨ 50% |
|||||
GSC vs RBY: | This pokémon has one more resistance in GSC than RBY, thus GSC has a better defense ratio. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = Normal | Fire = Normal | Water = Good | Electric = Bad | Grass = Bad | Ice = Normal |
Fighting = Normal | Poison = Normal | Ground = No Effect | Flying = Good | Psychic = Normal | Bug = Normal |
Rock = Normal | Ghost = Normal | Dragon = Bad | Dark = Normal | Steel = Normal | |
Total Advantages (GSC)= 2/17 Total Disadvantages (GSC)= 4/17 Offensive Ratio (GSC)= 1:2 (Adv : Dis) ⇨ 50% |
Total Advantages (RBY)= 2/15 Total Disadvantages (RBY)= 4/15 Offensive Ratio (RBY)= 1:2 (Adv : Dis) ⇨ 50% |
Natural Learned Attacks | |||
---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | |||
R B Y | G S C | Attacks | Type |
- | Quick Attack | NRM | |
- | Leer | NRM | |
42 | 9 | Thunder Punch | ELC |
34 | Thundershock | ELC | |
49 | 17 | Light Screen | PSY |
25 | Swift | NRM | |
37 | 38 | Screech | NRM |
47 | Thunderbolt | ELC | |
54 | 58 | Thunder | ELC |
Moves Learned from Move Tutor (Crystal) |
---|
Thunderbolt |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 4 - Humanshape Pokémon | - |
Pokémon Compatibility: | ||
Egg Moves: | Barrier | Mate with a male Mr. Mime. |
Karate Chop | Mate with a male from Machop Family. | |
Meditate | Mate with a Drowzee/Hypno, Hitmonlee, or Mr. Mime. | |
Rolling Kick | Mate with a Hitmonlee or Hitmontop. | |
Cross Chop (C) | Mate with a male from Machop or Mankey Family. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 65 |
303-333 | 46.02% | 24/45 | 50.00% | 21/42 | ||
Attack: | 83 |
234-264 | 67.35% | 14/49 | 65.54% | 14/45 | ||
Defense: | 57 |
182-212 | 34.46% | 33/55 | 32.66% | 28/44 | ||
Speed: | 105 |
278-308 | 92.62% | 6/47 | 91.12% | 6/42 | ||
Special Attack (G S C): | 95 |
258-288 | 85.28% | 11/46 | ||||
Special Defense (G S C): | 85 |
238-268 | 72.57% | 15/41 | ||||
Special (R B Y): | 85 |
238-268 | 70.86% | 12/29 | ||||
Total: | G S C: 490 | R B Y: 395 |
G
S
C: 1493-1673 |
R
B
Y: 1235-1385 |
78.81% | 16/87 | 72.57% | 20/65 |
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