Pokedex Entries | ||
---|---|---|
Red | Blue | An extremely rarely seen marine POKEMON. Its intelligence is said to match that of humans. |
Yellow | It is said that this POKEMON lives somewhere in the sea and that it flies. However, it is only a rumor. | |
Stadium | Has intelligence on par with people. This 'sea guardian' is said to be capable of flying around the globe in about 16 hours. | |
Gold | Stadium 2 | It is said that this POKEMON constantly flies over the immense seas and rescues drowning people. |
Silver | This marine POKEMON has an impressive build that lets it freely fly over raging seas without trouble. | |
Crystal | It is said that somewhere in the ocean lies an island where these gather. Only they live there. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Must Evolve from Dragonair at level 55 | NA | Evolve |
Red | NA | Evolve | |
Yellow | NA | Evolve | |
Gold | Any | Evolve | |
Silver | Any | Evolve | |
Crystal | Any | Evolve |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | ||||||||||
Yellow | X | ||||||||||
G/S | X | ||||||||||
Crystal | X |
Weaknesses (Defense) | ||||||
---|---|---|---|---|---|---|
Normal = x1 | Fire = x0.5 | Water = x0.5 | Electric = x1 | Grass = x0.25 | Ice = x4 | |
Fighting = x0.5 | Poison = x1 | Ground = x0 | Flying = x1 | Psychic = x1 | Bug = x0.5 | |
Rock = x2 | Ghost = x1 | Dragon = x2 | Dark = x1 | Steel = x1 | ||
G
S
C
Total Weaknesses= 3/17 Total Resistances= 6/17 Defense Ratio= 1 : 2 ⇨ 50% |
R
B
Y
Total Weaknesses= 3/15 Total Resistances= 6/15 Defense Ratio= 1 : 2 ⇨ 50% |
|||||
GSC vs RBY: | This pokémon has the same number of weaknesses and resistances in GSC as RBY. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = 1st: Normal 2nd: Normal |
Fire = 1st: Normal 2nd: Normal |
Water = 1st: Normal 2nd: Normal |
Electric = 1st: Normal 2nd: Bad |
Grass = 1st: Normal 2nd: Good |
Ice = 1st: Normal 2nd: Normal |
Fighting = 1st: Normal 2nd: Good |
Poison = 1st: Normal 2nd: Normal |
Ground = 1st: Normal 2nd: Normal |
Flying = 1st: Normal 2nd: Normal |
Psychic = 1st: Normal 2nd: Normal |
Bug = 1st: Normal 2nd: Good |
Rock = 1st: Normal 2nd: Bad |
Ghost = 1st: Normal 2nd: Normal |
Dragon = 1st: Good 2nd: Normal |
Dark = 1st: Normal 2nd: Normal |
Steel = 1st: Bad 2nd: Bad |
|
Total Advantages (GSC)= 4/34 Total Disadvantages (GSC)= 4/34 Offensive Ratio (GSC)= 1:1 (Adv : Dis) ⇨ 100% |
Total Advantages (RBY)= 4/30 Total Disadvantages (RBY)= 2/30 Offensive Ratio (RBY)= 2:1 (Adv : Dis) ⇨ 200% |
Natural Learned Attacks | |||
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Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | |||
R B Y | G S C | Attacks | Type |
- | Wrap | NRM | |
- | Leer | NRM | |
- | Thunderwave | ELC | |
- | Twister | DRG | |
- | Dragon Rage | DRG | |
- | Slam | NRM | |
- | Agility | PSY | |
- | Safeguard | NRM | |
55 | Wing Attack | FLY | |
61 | Outrage | DRG | |
60 | 75 | Hyper Beam | NRM |
Moves Learned from Move Tutor (Crystal) |
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Flamethrower, Ice Beam, Thunderbolt |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 8 - Water 1 Pokémon | Group 13 - Dragon Pokémon |
Pokémon Compatibility: | ||
Egg Moves: | Haze | Mate with a male from Wooper Family. |
Light Screen | Mate a male Pikachu/Raichu to a female from Marill or Psyduck Family. Then breed the male offspring with the move to a female from Dratini Family. | |
Mist | Mate with a male Lapras or Wooper/Quagsire. | |
Supersonic | Mate with a male Mantine. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 91 |
355-385 | 78.81% | 13/45 | 81.59% | 10/42 | ||
Attack: | 134 |
336-366 | 98.93% | 1/49 | 100.00% | 1/45 | ||
Defense: | 95 |
258-288 | 80.20% | 13/55 | 81.59% | 10/44 | ||
Speed: | 80 |
228-258 | 69.15% | 17/47 | 65.54% | 16/42 | ||
Special Attack (G S C): | 100 |
268-298 | 89.41% | 10/46 | ||||
Special Defense (G S C): | 100 |
268-298 | 87.46% | 11/41 | ||||
Special (R B Y): | 100 |
268-298 | 85.28% | 9/29 | ||||
Total: | G S C: 600 | R B Y: 500 |
G
S
C: 1713-1893 |
R
B
Y: 1445-1595 |
96.77% | 2/87 | 97.13% | 2/65 |
⇦ #148 Dragonair | #150 Mewtwo ⇨
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