Pokedex Entries | ||
---|---|---|
Red | Blue | Because it never removes its skull helmet, no one has ever seen this POKEMON's real face. |
Yellow | Wears the skull of its deceased mother. Its cries echo inside the skull and come out as a sad melody. | |
Stadium | Always wears the skull of its deceased mother on its head and never shows its face. It cries mournfully in the moonlight. | |
Gold | Stadium 2 | If it is sad or lonely, the skull it wears shakes, and emits a plaintive and mournful sound. |
Silver | It always wears the skull of its dead mother, so no one has any idea what its hidden face looks like. | |
Crystal | It lost its mother after its birth. It wears its mother's skull, never revealing its true face. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Lavender Town | NA | Few |
Red | NA | Few | |
Yellow | Lavender Town, Safari Zone | NA | Few |
Gold | Rock Tunnel | Any | Many |
Silver | Any | Many | |
Crystal | Rock Tunnel, Goldenrod City (Game Corner) | Morn. or Day; (Anytime in Goldenrod) | Many |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | ||||||||||
Yellow | X | ||||||||||
G/S | X | X | |||||||||
Crystal | X | X | X |
Weaknesses (Defense) | |||||
---|---|---|---|---|---|
Normal = x1 | Fire = x1 | Water = x2 | Electric = x0 | Grass = x2 | Ice = x2 |
Fighting = x1 | Poison = x0.5 | Ground = x1 | Flying = x1 | Psychic = x1 | Bug = x1 |
Rock = x0.5 | Ghost = x1 | Dragon = x1 | Dark = x1 | Steel = x1 | |
G
S
C
Total Weaknesses= 3/17 Total Resistances= 3/17 Defense Ratio= 1 : 1 ⇨ 100% |
R
B
Y
Total Weaknesses= 3/15 Total Resistances= 3/15 Defense Ratio= 1 : 1 ⇨ 100% |
||||
GSC vs RBY: | This pokémon has the same number of weaknesses and resistances in both GSC and RBY. So they have the same defense ratio. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = Normal | Fire = Good | Water = Normal | Electric = Good | Grass = Bad | Ice = Normal |
Fighting = Normal | Poison = Good | Ground = Normal | Flying = No Effect | Psychic = Normal | Bug = Bad |
Rock = Good | Ghost = Normal | Dragon = Normal | Dark = Normal | Steel = Good | |
Total Advantages (GSC)= 5/17 Total Disadvantages (GSC)= 3/17 Offensive Ratio (GSC)= 5:3 (Adv : Dis) ⇨ ~166.67% |
Total Advantages (RBY)= 4/15 Total Disadvantages (RBY)= 3/15 Offensive Ratio (RBY)= 4:3 (Adv : Dis) ⇨ ~133.33% |
Natural Learned Attacks | ||||
---|---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | ||||
Y | R B | G S C | Attacks | Type |
- | Growl | NRM | ||
13 | 5 | Tail Whip | NRM | |
10 | - | 9 | Bone Club | GRD |
18 | 13 | Headbutt | NRM | |
25 | 17 | Leer | NRM | |
31 | 21 | Focus Energy | NRM | |
43 | 25 | Bonemerang | GRD | |
46 | 29 | Rage | NRM | |
33 | False Swipe | NRM | ||
38 | 37 | Thrash | NRM | |
41 | Bone Rush | GRD |
Moves Learned from Move Tutor (Crystal) |
---|
Flamethrower, Ice Beam |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 11 - Monster Pokémon | - |
Pokémon Compatibility: | ||
Egg Moves: | Ancient Power | Breed male from Corsola, Kabuto, or Omanyte Family to a female from Totodile Family. Then breed male offspring with move to a female from Cubone Family. |
Belly Drum | Mate with male Snorlax. | |
Perish Song | Mate with male Lapras. | |
Rock Slide | Mate with a male from Larvitar Family. | |
Screech | Mate with a male from Larvitar, Lickitung, or Totodile Family. | |
Skull Bash | Mate with male from Squirtle Family. | |
Swords Dance (C) | Teach RBY TM03 (Swords Dance) to a pokémon from the Bulbasaur, Charmander, or Lickitung Family, then trade it to Crystal. If male, breed to a female from the Cubone Family. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 50 |
273-303 | 27.43% | 32/45 | 30.85% | 29/42 | ||
Attack: | 50 |
168-198 | 21.19% | 34/49 | 19.80% | 33/45 | ||
Defense: | 95 |
258-288 | 80.20% | 13/55 | 81.59% | 10/44 | ||
Speed: | 35 |
138-168 | 12.54% | 41/47 | 9.68% | 38/42 | ||
Special Attack (G S C): | 40 |
148-178 | 15.87% | 37/46 | ||||
Special Defense (G S C): | 50 |
168-198 | 24.20% | 32/41 | ||||
Special (R B Y): | 40 |
148-178 | 14.72% | 24/29 | ||||
Total: | G S C: 320 | R B Y: 270 |
G
S
C: 1153-1333 |
R
B
Y: 985-1135 |
19.80% | 58/87 | 18.41% | 46/65 |
⇦ #103 Exeggutor |
#105 Marowak ⇨
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