#069 Bellsprout
Bellsprout
Male: 50%   Female: 50%
Types
Grass Poison
Name Number Japanese Name
Bellsprout 069 Madatsubomi
Pronunciation Species
BELL-SPROUT Flower Pokémon
Name Meaning
A SPROUT (plant) shaped like a BELL
Height Weight
2' 4" 0.71 m 9.0 lb 4.05 kg
Evolutions
Bellsprout Level 21⇨ Weepinbell Leaf Stone⇨ Victreebel
Pokedex Entries
Red Blue A carnivorous Pokémon that traps and eats bugs. It uses its root feet to soak up needed moisture.
Yellow Prefers hot and humid places. It ensnares tiny insects with its vines and devours them.
Stadium A kind of bug-eating plant that hunts small insects. It uses its roots as feet for walking.
Gold Stadium 2 Even thought its body is extremely skinny, it is blindingly fast when catching its prey.
Silver It plants its feet deep underground to replenish water. It cant escape its enemy while its rooted.
Crystal If it notices anything that moves, it immediately flings its vine at the object.
Locations Found Time Rarity
Blue Routes 5, 6, 7, 12, 13, 14, 15, 24, 25 NA Many
Red Must trade from Blue, Yellow, Gold, Silver, or Crystal NA None
Yellow Routes 12, 13, 14, 15, 24, 25 NA Many
Gold Routes 5, 6, 24, 25, 31, 32, 44 Any Many
Silver Any Many
Crystal Routes 24, 25, 31, 32, 36, 44 Any Many
How to Catch
Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
R/B B: X            
Yellow X            
G/S X           X      
Crystal X           X      
Weaknesses (Defense)
Normal = x1 Fire = x2 Water = x0.5 Electric = x0.5 Grass = x0.25 Ice = x2
Fighting = x0.5 Poison = x1 Ground = x1 Flying = x2 Psychic = x2 Bug =
GSC: x1
RBY: x 4
Rock = x1 Ghost = x1 Dragon = x1 Dark = x1 Steel = x1
G S C
Total Weaknesses= 4/17
Total Resistances= 4/17
Defense Ratio= 1 : 1 ⇨ 100%
R B Y
Total Weaknesses= 5/15
Total Resistances= 4/15
Defense Ratio= 5 : 4 ⇨ 125%
GSC vs RBY: This pokémon has less weaknesses in GSC than RBY, and in RBY it has a 4x weakness to BUG. Better defense ratio in GSC.
Advantages (Offense)
Normal =
1st: Normal
2nd: Normal
Fire =
1st: Bad
2nd: Normal
Water =
1st: Good
2nd: Normal
Electric =
1st: Normal
2nd: Normal
Grass =
1st: Bad
2nd: Good
Ice =
1st: Normal
2nd: Normal
Fighting =
1st: Normal
2nd: Normal
Poison =
1st: Bad
2nd: Bad
Ground =
1st: Good
2nd: Bad
Flying =
1st: Bad
2nd: Normal
Psychic =
1st: Normal
2nd: Normal
Bug =
1st (GSC): Bad
2nd (GSC): Normal
1st (RBY): Bad
2nd (RBY): Good
Rock =
1st: Good
2nd: Bad
Ghost =
1st: Normal
2nd: Bad
Dragon =
1st: Bad
2nd: Normal
Dark =
1st: Normal
2nd: Normal
Steel =
1st: Bad
2nd: No Effect
Total Advantages (GSC)= 4/34
Total Disadvantages (GSC)= 12/34
Offensive Ratio (GSC)= 1:3 (Adv : Dis) ⇨ ~33.33%
Total Advantages (RBY)= 5/30
Total Disadvantages (RBY)= 10/30
Offensive Ratio (RBY)= 1:2 (Adv : Dis) ⇨ 50%
Natural Learned Attacks
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window)
R B Y G S C Attacks Type
- Vine Whip GRS
- 6 Growth NRM
13 11 Wrap NRM
15 17 Poison Powder PSN
18 15 Sleep Powder GRS
21 19 Stun Spore GRS
26 23 Acid PSN
  30 Sweet Scent NRM
33 37 Razor Leaf GRS
42 45 Slam NRM
Moves Learned from Move Tutor (Crystal)
None
TM/HM Capibilities - Gold/Silver/Crystal         (Move cursor over TM/HMs and hold it to find out what it is)
TM 01 TM 02 TM 03 TM 04 TM 05 TM 06 TM 07 TM 08 TM 09 TM 10
TM 11 TM 12 TM 13 TM 14 TM 15 TM 16 TM 17 TM 18 TM 19 TM 20
TM 21 TM 22 TM 23 TM 24 TM 25 TM 26 TM 27 TM 28 TM 29 TM 30
TM 31 TM 32 TM 33 TM 34 TM 35 TM 36 TM 37 TM 38 TM 39 TM 40
TM 41 TM 42 TM 43 TM 44 TM 45 TM 46 TM 47 TM 48 TM 49 TM 50
HM 01 HM 02 HM 03 HM 04 HM 05 HM 06 HM 07  
TM/HM Capibilities - Red/Blue/Yellow
TM 01 TM 02 TM 03 TM 04 TM 05 TM 06 TM 07 TM 08 TM 09 TM 10
TM 11 TM 12 TM 13 TM 14 TM 15 TM 16 TM 17 TM 18 TM 19 TM 20
TM 21 TM 22 TM 23 TM 24 TM 25 TM 26 TM 27 TM 28 TM 29 TM 30
TM 31 TM 32 TM 33 TM 34 TM 35 TM 36 TM 37 TM 38 TM 39 TM 40
TM 41 TM 42 TM 43 TM 44 TM 45 TM 46 TM 47 TM 48 TM 49 TM 50
HM 01 HM 02 HM 03 HM 04 HM 05  
Breeding Information (GSC Feature Only)
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium)
Breeding Groups: Group 1 - Plant Pokémon -
Pokémon Compatibility:
Egg Moves: Encore First, mate a male Clefairy/Clefable or Togetic with Encore (via pre-evolved forms) with a female from Hoppip Family. Then, mate a male Hoppip offspring (with Encore) to female from the Bellsprout Family.
Leech Life Mate with a male from Paras Family.
Reflect Mate with a male from Chikorita or Exeggcute Family.
Swords Dance Teach RBY TM03 (Swords Dance) to a pokémon from the Bellsprout, Bulbasaur, Oddish, Paras, or Tangela Family. Trade that pokémon into GSC and, if male, mate with female from Bellsprout Family.
Synthesis Mate with a male from Bulbasaur, Chikorita, Hoppip, or Sunkern Family.
Stats Base Min-Max (L100) GSC
%ile
GSC
Rank
RBY
%ile
RBY
Rank
Hit Points: 50
273-303 27.43% 32/45 30.85% 29/42
Attack: 75
218-248 55.96% 19/49 53.98% 19/45
Defense: 35
138-168 12.54% 47/55 10.60% 39/44
Speed: 40
148-178 15.87% 40/47 13.57% 37/42
Special Attack (G S C): 70
208-238 55.96% 22/46  
Special Defense (G S C): 30
128-158 8.08% 39/41
Special (R B Y): 70
208-238   50.00% 15/29
Total: G S C: 300 R B Y: 270 G S C:
1113-1293
R B Y:
985-1135
14.72% 65/87 18.41% 46/65

⇦ #068 Machamp | #070 Weepinbell ⇨

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