#184 Azumarill
Azumarill
Male: 50%   Female: 50%
Types
Water -
Name Number Japanese Name
Azumarill 184 Mariruri
Pronunciation Species
AS-ZOO-MARE-ILL Aquarabbit Pokémon
Name Meaning
Comes from AZURE, a color of blue and Marill
Height Weight
2' 7" 0.79 m 63.0 lb 28.35 kg
Evolutions
Azurill Reach Happiness Quota? (Ruby/Sapphire)⇨ Marill Level 18⇨ Azumarill
Pokedex Entries
Gold Stadium 2 By keeping still and listening intently, it can tell what is in even wild, fast moving rivers.
Silver When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Crystal The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Locations Found Time Rarity
Gold Must Evolve from Marill at Level 18 Any Evolve
Silver Any Evolve
Crystal Any Evolve
How to Catch
Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
G/S         X    
Crystal         X    
Weaknesses (Defense)
Normal = x1 Fire = x0.5 Water = x0.5 Electric = x2 Grass = x2 Ice = x0.5
Fighting = x1 Poison = x1 Ground = x1 Flying = x1 Psychic = x1 Bug = x1
Rock = x1 Ghost = x1 Dragon = x1 Dark = x1 Steel = x0.5
Total Weaknesses= 2/17
Total Resistances= 4/17
Defense Ratio= 1 : 2 ⇨ 50%
Advantages (Offense)
Normal = Normal Fire = Good Water = Bad Electric = Normal Grass = Bad Ice = Normal
Fighting = Normal Poison = Normal Ground = Good Flying = Normal Psychic = Normal Bug = Normal
Rock = Good Ghost = Normal Dragon = Bad Dark = Normal Steel = Normal
Total Advantages = 3/17
Total Disadvantages = 3/17
Offensive Ratio = 1:1 (Adv : Dis) ⇨ 100%
Natural Learned Attacks
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here. (Opens in new window)
G S C Attacks Type
- Tackle NRM
- Defense Curl NRM
- Tail Whip NRM
- Water Gun WTR
- Rollout RCK
25 Bubblebeam WTR
36 Double-Edge NRM
48 Rain Dance WTR
Moves Learned from Move Tutor (Crystal)
Ice Beam
TM/HM Capibilities - Gold/Silver/Crystal         (Move cursor over TM/HMs and hold it to find out what it is)
TM 01 TM 02 TM 03 TM 04 TM 05 TM 06 TM 07 TM 08 TM 09 TM 10
TM 11 TM 12 TM 13 TM 14 TM 15 TM 16 TM 17 TM 18 TM 19 TM 20
TM 21 TM 22 TM 23 TM 24 TM 25 TM 26 TM 27 TM 28 TM 29 TM 30
TM 31 TM 32 TM 33 TM 34 TM 35 TM 36 TM 37 TM 38 TM 39 TM 40
TM 41 TM 42 TM 43 TM 44 TM 45 TM 46 TM 47 TM 48 TM 49 TM 50
HM 01 HM 02 HM 03 HM 04 HM 05 HM 06 HM 07  
Breeding Information (GSC Feature Only)
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium)
Breeding Groups: Group 8 - Water 1 Pokémon Group 12 - Fairy Pokémon
Pokémon Compatibility:
Egg Moves: Amnesia Mate with a male from Slowpoke or Wooper Family.
Belly Drum Mate with a male from Poliwag Family.
Foresight Mate with a male Hoothoot/Noctowl with a female Farfetch'd, then mate the male offspring to a female Psyduck. Mate a male offspring of that union (Psyduck) to a female from Marill Family.
Future Sight Breed a male Natu/Xatu with a female Togetic, then breed a male offspring with the move to a female from Marill Family.
Light Screen Mate with a male Pikachu/Raichu.
Perish Song Mate with a male Lapras or Politoed.
Present Mate with a male Delibird.
Supersonic Mate with a male Mantine.
Stats Base Min-Max (L100) %ile Rank
Hit Points: 100
373-403 86.43% 11/45
Attack: 50
168-198 21.19% 34/49
Defense: 80
228-258 63.67% 18/55
Speed: 50
168-198 27.43% 34/47
Special Attack: 50
168-198 27.43% 31/46
Special Defense: 80
228-258 65.54% 17/41
Total: 410 1333-1513 50.00% 37/87

⇦ #183 Marill | #185 Sudowoodo ⇨

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